Cantrip: Difference between revisions
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Cantrips were introduced in ''[[Ice Age]]'', where the effect read "Draw a card at the beginning of next turn's [[upkeep]]." Starting with ''[[Weatherlight]]'', this has been shortened to "Draw a card." The ''Ice Age'' cantrips are also referred to as "'''slowtrips'''" because they are slower than drawing a card immediately. | Cantrips were introduced in ''[[Ice Age]]'', where the effect read "Draw a card at the beginning of next turn's [[upkeep]]." Starting with ''[[Weatherlight]]'', this has been shortened to "Draw a card." The ''Ice Age'' cantrips are also referred to as "'''slowtrips'''" because they are slower than drawing a card immediately. | ||
===Rulings=== | |||
*These cards set up a delayed triggered ability that triggers at the beginning of the upkeep of the very next turn. It doesn't matter whose turn it is. | |||
{{Stub}}[[Category:Magic slang]][[Category: Magic rules]] | {{Stub}}[[Category:Magic slang]][[Category: Magic rules]] |
Revision as of 02:56, 10 October 2009
A cantrip is a spell, usually with a low casting cost, that draws a card in addition to its other effects and can therefore be said to replace itself. Cantrips are included in decks for varying reasons. A cantrip can effectively "thin" a deck, so more useful cards can be drawn faster, while at the same time not losing card advantage. It can also inexpensively increase the amount of spells played in a turn, which is a key factor in some decks. Some cantrips have additional effects, which can serve as an answer to an obstacle in play.
Name Origin
From D&D slang for a spell with a minor effect See the July 13 Ask Wizards: http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/askwizards/0704
Slowtrips
Cantrips were introduced in Ice Age, where the effect read "Draw a card at the beginning of next turn's upkeep." Starting with Weatherlight, this has been shortened to "Draw a card." The Ice Age cantrips are also referred to as "slowtrips" because they are slower than drawing a card immediately.
Rulings
- These cards set up a delayed triggered ability that triggers at the beginning of the upkeep of the very next turn. It doesn't matter whose turn it is.
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