Innistrad: Midnight Hunt/Card comparisons: Difference between revisions
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>Pietro l'Aspro (Actually I was right, I thought the other dual taplands were basic land types but they aren't) |
(Turn the Earth might have arguments against it) |
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*<c>Candlelit Cavalry</c> is strictly better than <c>Colossapede</c>. | *<c>Candlelit Cavalry</c> is strictly better than <c>Colossapede</c>. | ||
*<c>Contortionist Troupe</c> is strictly better than <c>Ivy Elemental</c>. | *<c>Contortionist Troupe</c> is strictly better than <c>Ivy Elemental</c>. | ||
*<c>Crawl from the Cellar</c> is strictly better than <c>Disentomb</c>, <c>Raise Dead</c> and <c>Return to Battle</c>. | *<c>Crawl from the Cellar</c> is strictly better than {{Card|Morgue Theft}}, <c>Disentomb</c>, <c>Raise Dead</c> and <c>Return to Battle</c>. | ||
*{{Card|Crossroads Candleguide}}is strictly better than {{Card|Rusted Sentinel}} and {{Card|Gilded Sentinel}} | |||
*<c>Dreadhound</c> is strictly better than <c>Bogstomper</c>. | *<c>Dreadhound</c> is strictly better than <c>Bogstomper</c>. | ||
*<c>Drownyard Amalgam</c> is strictly better than <c>Ashiok's Skulker</c>. | *<c>Drownyard Amalgam</c> is strictly better than <c>Ashiok's Skulker</c>. | ||
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*<c>No Way Out</c> is strictly better than <c>Mind Rot</c>. | *<c>No Way Out</c> is strictly better than <c>Mind Rot</c>. | ||
*<c>Pack's Betrayal</c> is strictly better than <c>Act of Treason</c> and <c>Threaten</c>. | *<c>Pack's Betrayal</c> is strictly better than <c>Act of Treason</c> and <c>Threaten</c>. | ||
*{{Card|Path to the Festival}} is strictly better than {{Card|Deep Reconnaissance}}. | |||
*<c>Play with Fire</c> is strictly better than <c>Breath of Fire</c> and <c>Shock</c>. | *<c>Play with Fire</c> is strictly better than <c>Breath of Fire</c> and <c>Shock</c>. | ||
*<c>Raze the Effigy</c> is strictly better than <c>Crush</c>, <c>Shatter</c> and <c>Smelt</c>. | *<c>Raze the Effigy</c> is strictly better than <c>Crush</c>, <c>Shatter</c> and <c>Smelt</c>. | ||
*<c>Silver Bolt</c> is strictly better than | *<c>Silver Bolt</c> is strictly better than {{Card|Scalding Cauldron}}. | ||
*<c>Soul-Guide Gryff</c> is strictly better than <c>Skyswirl Harrier</c>. | *<c>Soul-Guide Gryff</c> is strictly better than <c>Skyswirl Harrier</c>. | ||
*<c>Sungold Barrage</c> is strictly better than <c>Collar the Culprit</c>. | *<c>Sungold Barrage</c> is strictly better than <c>Collar the Culprit</c>. | ||
*{{Card|Turn the Earth}} is strictly better than {{Card|Krosan Reclamation}}. | |||
*The [[hunt land]]s are strictly better than the [[Tapland#Pure taplands|dual taplands]] (e.g., <c>Haunted Ridge</c> vs. <c>Cinder Barrens</c>). | *The [[hunt land]]s are strictly better than the [[Tapland#Pure taplands|dual taplands]] (e.g., <c>Haunted Ridge</c> vs. <c>Cinder Barrens</c>). | ||
Revision as of 12:24, 24 September 2021
Innistrad: Midnight Hunt/Card comparisons
Cards from Innistrad: Midnight Hunt as compared to cards from earlier sets.
Strictly better
- Blood Pact is strictly better than Painful Lesson.
- Bounding Wolf is strictly better than Pouncing Cheetah.
- Brood Weaver is strictly better than Giant Spider.
- Burn the Accursed is strictly better than Reduce to Ashes.
- Candlelit Cavalry is strictly better than Colossapede.
- Contortionist Troupe is strictly better than Ivy Elemental.
- Crawl from the Cellar is strictly better than Morgue Theft, Disentomb, Raise Dead and Return to Battle.
- Crossroads Candleguideis strictly better than Rusted Sentinel and Gilded Sentinel
- Dreadhound is strictly better than Bogstomper.
- Drownyard Amalgam is strictly better than Ashiok's Skulker.
- Dryad's Revival is strictly better than Elven Cache and Recollect.
- Duel for Dominance is strictly better than Pounce.
- Eaten Alive is strictly better than Spark Harvest.
- Fading Hope is strictly better than Unsummon.
- Flip the Switch is strictly better than Convolute.
- Foul Play is strictly better than Defeat.
- Gavony Trapper is strictly better than Dromoka Dunecaster.
- Geistwave is strictly better than Disperse and Drown in Shapelessness.
- Hobbling Zombie is strictly better than Noxious Groodion.
- Howl of the Hunt is strictly better than Feral Invocation.
- Light Up the Night is strictly better than Blaze.
- Locked in the Cemetery is strictly better than Dehydration, Glimmerdust Nap, Merseine, Paralyzing Grasp, and Spectral Prison.
- Moonrager's Slash is strictly better than Open Fire.
- No Way Out is strictly better than Mind Rot.
- Pack's Betrayal is strictly better than Act of Treason and Threaten.
- Path to the Festival is strictly better than Deep Reconnaissance.
- Play with Fire is strictly better than Breath of Fire and Shock.
- Raze the Effigy is strictly better than Crush, Shatter and Smelt.
- Silver Bolt is strictly better than Scalding Cauldron.
- Soul-Guide Gryff is strictly better than Skyswirl Harrier.
- Sungold Barrage is strictly better than Collar the Culprit.
- Turn the Earth is strictly better than Krosan Reclamation.
- The hunt lands are strictly better than the dual taplands (e.g., Haunted Ridge vs. Cinder Barrens).
Strictly worse
- Gavony Trapper is strictly worse than Fan Bearer.
- Moonrager's Slash is strictly worse than Lightning Bolt.
- Pestilent Wolf is strictly worse than Death-Hood Cobra.
- Snarling Wolf is strictly worse than Basking Rootwalla.
- Sungold Barrage is strictly worse than Pillar of Light and Valorous Stance.
Colorshifted
- Champion of the Perished is a colorshifted Champion of the Parish, except for creature types (white to black).
- Clarion Cathars is a colorshifted Ambassador Oak, except for creature types (green to white).