Template:Chapter: Difference between revisions

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<includeonly>{{#vardefine:font-styles|font-family:serif; position:absolute; color:black; font-weight:bold; bottom:-4px; font-size:12px;}}{{#vardefine:position|{{#switch:{{{1|}}}|I=left:7px;|III|IV=left:3px;|#default=left:5px;}}}}<span style="position:relative;">{{#tag:span|[[File:chapter.png|frameless|x22px|link=|alt=]]|class=explain|title=Chapter {{{1|}}}}}<span style="{{#var:position}} {{#var:font-styles}}">{{{1|}}}</span></span></includeonly><noinclude>The chapter template only has one parameter to determine what symbol should be used.
<includeonly>{{#vardefine:font-styles|font-family:serif; position:absolute; color:black; font-weight:bold; bottom:-2.5px; font-size:11px;}}{{#vardefine:position|{{#switch:{{{1|}}}|I=left:6px;|III|IV=left:2px;|#default=left:4px;}}}}<span style="position:relative;">{{#tag:span|[[File:chapter.png|frameless|x20px|link=|alt=]]|class=explain|title=Chapter {{{1|}}}}}<span style="{{#var:position}} {{#var:font-styles}}">{{{1|}}}</span></span></includeonly><noinclude>The chapter template only has one parameter to determine what symbol should be used.


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|<nowiki>{{Chapter|V}}</nowiki> ||align="center"| {{Chapter|V}}
|<nowiki>{{Chapter|V}}</nowiki> ||align="center"| {{Chapter|V}}
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===Example===
===Example===

Revision as of 09:38, 5 September 2020

The chapter template only has one parameter to determine what symbol should be used.

Code Result
{{Chapter|I}} I
{{Chapter|II}} II
{{Chapter|III}} III
{{Chapter|IV}} IV
{{Chapter|V}} V

Example

Example 1

History of Benalia {1}{W}{W}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 2/2 white Knight creature token with vigilance.
III — Knights you control get +2/+1 until end of turn.

Example 2

The First Iroan Games {2}{G}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create a 1/1 white Human Soldier token.
II — Put three +1/+1 counters on target creature you control.
III — If you control a creature with power 4 or greater, draw two cards.
IV — Create a Gold token.