Pain land: Difference between revisions

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*[[Filter lands]]
*[[Filter lands]]
*[[Fetch lands]]
*[[Fetch lands]]
*[[Slow lands]]


==External links==
==External links==

Revision as of 18:10, 3 March 2012

Painlands is the term that refers to the lands first printed in Ice Age and Apocalypse that provide two different colors of mana, but you take a point of "pain" damage every time you tap them for a color. They can also be tapped for colorless mana without taking damage. They are as follows:

The lands providing allied colors are originally in Ice Age; those providing enemy colors from Apocalypse. The former were reprinted in 5th Edition, 6th Edition, and 7th Edition, and all ten were printed in 9th Edition and 10th Edition.

The Future Sight land Horizon Canopy ({G}/{W}) has some similarity to the pain lands, but trades away the ability to tap for colorless mana for the ability to sacrifice it and draw a card. The Morningtide tapland Murmuring Bosk ({W}/{B}) is a Forest, it can be tapped for {G} (instead of colorless mana) without taking damage.

Tempest painlands

There are also a set of five lesser-known painlands from Tempest. They are enemy-coloured, and come into play tapped, making them worse than the enemy-coloured painlands of Apocalypse. They are as follows:

Mirrodin talismans

In Mirrodin, five "talisman" artifacts were printed that resemble the original painlands from Ice Age. They are:

See also

Other Pain-type lands

Other land cycles

External links