Pain land: Difference between revisions

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==Tempest painlands==
==Tempest painlands==
There are also a set of five lesser-known painlands from ''[[Tempest]]''. They are enemy-coloured, and come into play tapped, making them worse than the enemy-coloured painlands of Apocalypse. They are as follows:
There are also a set of five lesser-known painlands from ''[[Tempest]]''. They are enemy-coloured, and come into play tapped, making them worse than the enemy-coloured painlands of '''Apocalypse'''. They are as follows:
*<c>Salt Flats</c> ({{W}}/{{B}})
*<c>Salt Flats</c> ({{W}}/{{B}})
*<c>Pine Barrens</c> ({{B}}/{{G}})
*<c>Pine Barrens</c> ({{B}}/{{G}})

Revision as of 16:51, 8 June 2010

Painlands is the term that refers to the lands first printed in Ice Age and Apocalypse that provide two different colors of mana, but you take a point of "pain" damage every time you tap them for a color. They can also be tapped for colorless mana without taking damage. They are as follows:

The lands providing allied colors are originally in Ice Age; those providing enemy colors from Apocalypse. The former were reprinted in 5th Edition, 6th Edition, and 7th Edition, and all ten were printed in 9th Edition and 10th Edition.

Tempest painlands

There are also a set of five lesser-known painlands from Tempest. They are enemy-coloured, and come into play tapped, making them worse than the enemy-coloured painlands of Apocalypse. They are as follows:

Mirrodin talismans

In Mirrodin, five "talisman" artifacts were printed that resemble the original painlands from Ice Age. They are:

See also

External links