Pain land: Difference between revisions

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'''Painlands''' is the term that refers to the lands first printed in [[Ice Age]] and [[Apocalypse]] that provide two different colors of [[mana]], but you take a point of "pain" damage every time you tap them for a color. They can also be tapped for [[colorless]] mana without taking damage. They are as follows:
'''Painlands''' is the term that refers to the lands first printed in [[Ice Age]] and [[Apocalypse]] that provide two different colors of [[mana]], but you take a point of "pain" damage every time you tap them for a color. They can also be tapped for [[colorless]] mana without taking damage. They are as follows:


*<c>Adarkar Wastes</c> (white/blue)
*<c>Adarkar Wastes</c> ({{W}}/{{UR}})
*<c>Brushland</c> (white/green)
*<c>Brushland</c> ({{W}}/{{G}})
*<c>Karplusan Forest</c> (red/green)
*<c>Karplusan Forest</c> ({{R}}/{{G}})
*<c>Sulfurous Springs</c> (black/red)
*<c>Sulfurous Springs</c> ({{B}}/{{R}})
*<c>Underground River</c> (blue/black)
*<c>Underground River</c> ({{U}}/{{B}})
*<c>Battlefield Forge</c> (white/red)
*<c>Battlefield Forge</c> ({{W}}/{{R}})
*<c>Caves of Koilos</c> (white/black)
*<c>Caves of Koilos</c> ({{W}}/{{B}})
*<c>Llanowar Wastes</c> (black/green)
*<c>Llanowar Wastes</c> ({{B}}/{{G}})
*<c>Shivan Reef</c> (blue/red)
*<c>Shivan Reef</c> ({{U}}/{{R}})
*<c>Yavimaya Coast</c> (blue/green)
*<c>Yavimaya Coast</c> ({{U}}/{{G}})


The lands providing allied colors are originally in Ice Age; those providing enemy colors from Apocalypse. The former were reprinted in [[Fifth Edition]], [[Sixth Edition]], and [[Seventh Edition]], and all ten were printed in [[Ninth Edition]] and [[10th Edition]].
The lands providing allied colors are originally in Ice Age; those providing enemy colors from Apocalypse. The former were reprinted in [[Fifth Edition]], [[Sixth Edition]], and [[Seventh Edition]], and all ten were printed in [[Ninth Edition]] and [[10th Edition]].
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==Tempest painlands==
==Tempest painlands==
There are also a set of five lesser-known painlands from [[Tempest]]. They are enemy-coloured, and come into play tapped, making them worse than the painlands of Apocalypse. They are as follows:
There are also a set of five lesser-known painlands from [[Tempest]]. They are enemy-coloured, and come into play tapped, making them worse than the painlands of Apocalypse. They are as follows:
*<c>Salt Flats</c> (white/black)
*<c>Salt Flats</c> ({{W}}/{{B}})
*<c>Pine Barrens</c> (black/green)
*<c>Pine Barrens</c> ({{B}}/{{G}})
*<c>Skyshroud Forest</c> (green/blue)
*<c>Skyshroud Forest</c> ({{G}}/{{U}})
*<c>Caldera Lake</c> (blue/red)
*<c>Caldera Lake</c> ({{U}}/{{R}})
*<c>Scabland</c> (red/white)
*<c>Scabland</c> ({{R}}/{{W}})


==Mirrodin talismans==
==Mirrodin talismans==

Revision as of 17:32, 11 December 2008

Painlands is the term that refers to the lands first printed in Ice Age and Apocalypse that provide two different colors of mana, but you take a point of "pain" damage every time you tap them for a color. They can also be tapped for colorless mana without taking damage. They are as follows:

The lands providing allied colors are originally in Ice Age; those providing enemy colors from Apocalypse. The former were reprinted in Fifth Edition, Sixth Edition, and Seventh Edition, and all ten were printed in Ninth Edition and 10th Edition.

Tempest painlands

There are also a set of five lesser-known painlands from Tempest. They are enemy-coloured, and come into play tapped, making them worse than the painlands of Apocalypse. They are as follows:

Mirrodin talismans

In Mirrodin, five "talisman" artifacts were printed that resemble the original painlands from Ice Age. They are:

See also

External links