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'''Bread''', or '''B.R.E.A.D''' is a general guideline strategy for prioritizing picks and building a deck in sealed formats. <ref>http://www.essentialmagic.com/em2/Doc.aspx?hdocid=239g picks and building a deck in sealed formats. </ref><ref>http://strictlyaveragemtg.com/2017/02/20/drafting-level-up-bread-theory/</ref>
'''Bread''', or '''B.R.E.A.D''' is a general guideline [[strategy]] for prioritizing picks and [[deckbuilding|building a deck]] in [[sealed]] [[format]]s. <ref>[http://www.essentialmagic.com/em2/Doc.aspx?hdocid=239g picks and building a deck in sealed formats.]</ref><ref>[http://strictlyaveragemtg.com/2017/02/20/drafting-level-up-bread-theory/ Bread theory]</ref>


Bread is an acronym for Bombs, Removal, Evasion, Aggro, Duds.  
Bread is an acronym for Bombs, Removal, Evasion, Aggro, Duds.  


* A '''Bomb''' is a card with significant power, which with some certanty would win you a game.  
* A '''[[Bomb]]''' is a card with significant power, which with some certainty would win you a game.  
* A '''Removal''' is a card which removes a threat, such as a powerful permanent controled by an opponent.
* A '''[[Removal]]''' is a card which removes a threat, such as a powerful permanent controled by an opponent.
* A card is considered an '''Evasion''' pick if it has a chance of getting past natural defences by your opponent. Examples include spells that can't be countered, or creatures with abilities like Flying or Protection that prohibits them from being blocked.  
* A card is considered an '''[[Evasion]]''' pick if it has a chance of getting past natural defenses by your opponent. Examples include spells that can't be countered, or creatures with abilities like Flying or Protection that prohibits them from being blocked.  
* An '''Aggro''' card is a card that plays agressively, by quickly and without much other strategy wears down your opponent's life total or defending creatures.
* An '''[[Aggro]]''' card is a card that plays aggressively, by quickly and without much other strategy wears down your opponent's life total or defending creatures.
* A '''Dud''' (also '''Dreg''') is a card that is generally not worth playing, either because its mana cost is too high for whatever benefit it gives, or because the benefit it gives isn't particularly advantageous.
* A '''[[List of Magic slang#Dud|Dud]]''' (also '''Dreg''') is a card that is generally not worth playing, either because its mana cost is too high for whatever benefit it gives, or because the benefit it gives isn't particularly advantageous.


==References==
==References==

Revision as of 04:06, 13 September 2019

Bread, or B.R.E.A.D is a general guideline strategy for prioritizing picks and building a deck in sealed formats. [1][2]

Bread is an acronym for Bombs, Removal, Evasion, Aggro, Duds.

  • A Bomb is a card with significant power, which with some certainty would win you a game.
  • A Removal is a card which removes a threat, such as a powerful permanent controled by an opponent.
  • A card is considered an Evasion pick if it has a chance of getting past natural defenses by your opponent. Examples include spells that can't be countered, or creatures with abilities like Flying or Protection that prohibits them from being blocked.
  • An Aggro card is a card that plays aggressively, by quickly and without much other strategy wears down your opponent's life total or defending creatures.
  • A Dud (also Dreg) is a card that is generally not worth playing, either because its mana cost is too high for whatever benefit it gives, or because the benefit it gives isn't particularly advantageous.

References