God Trials: Difference between revisions
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*<c>Trial of Zeal</c> ({{R}}) {{-}} Deals 3 [[damage]] to target creature or player. | *<c>Trial of Zeal</c> ({{R}}) {{-}} Deals 3 [[damage]] to target creature or player. | ||
*<c>Trial of Strength</c> ({{G}}) {{-}} [[Create]]s a 4/2 [[Green]] [[Beast]] creature. | *<c>Trial of Strength</c> ({{G}}) {{-}} [[Create]]s a 4/2 [[Green]] [[Beast]] creature. | ||
[[Category:Amonkhet]] |
Revision as of 16:32, 5 April 2017
Description
The Trials of the Five Gods are a series of tasks located on the plane of Amonkhet. An initiate who undergoes a trial is awarded a Cartouche upon it's completion. [1]
In game the trials are represented by a cycle of uncommon enchantments, which have an enter the battlefield effect, which reflects their color. Trials also have a clause, where whenever a trial's owner plays a cartouche, they return it to their hand.
Trial Cycle
- Trial of Solidarity () — Creatures you control get +2/+1 until end of turn.
- Trial of Knowledge () — Draw three cards and discard a card.
- Trial of Ambition () — Target opponent sacrifices a creature.
- Trial of Zeal () — Deals 3 damage to target creature or player.
- Trial of Strength () — Creates a 4/2 Green Beast creature.