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'''Crew''' is a [[keyword ability]] introduced in ''[[Kaladesh]]'' to enable the [[vehicle]] artifact subtype. It allows vehicles to become [[artifact creatures]] until end of turn.<ref>{{NewRef|feature/kaladesh-mechanics-2016-09-02|''Kaladesh'' Mechanics|[[Matt Tabak]]|September 2, 2016}}</ref> It was also used in ''[[Aether Revolt]]''.<ref>{{NewRef|making-magic/revolting-development-and-design-part-1-2017-01-02|A Revolting Development (and Design), Part 1|[[Mark Rosewater]]|January 2, 2017}}</ref>
'''Crew''' is a [[keyword ability]] introduced in ''[[Kaladesh]]'' to enable the [[vehicle]] artifact subtype. It allows vehicles to become [[artifact creatures]] until end of turn.<ref>{{NewRef|feature/kaladesh-mechanics-2016-09-02|''Kaladesh'' Mechanics|[[Matt Tabak]]|September 2, 2016}}</ref> It was also used in ''[[Aether Revolt]]''.<ref>{{NewRef|making-magic/revolting-development-and-design-part-1-2017-01-02|A Revolting Development (and Design), Part 1|[[Mark Rosewater]]|January 2, 2017}}</ref><ref>{{NewRef|feature/aether-revolt-mechanics-2017-01-02|''Aether Revolt'' Mechanics|[[Matt Tabak]]|January 2, 2017}}</ref>  
==Description==
==Description==
To [[activate]] the crew ability, tap any number of [[creatures]] you control with total power equal to or greater than the crew number. Because the crew ability doesn't use the [[tap symbol]], you can tap any untapped creature you control, even one that just entered the battlefield. You can even tap an animated Vehicle to crew another Vehicle.  
To [[activate]] the crew ability, tap any number of [[creatures]] you control with total power equal to or greater than the crew number. Because the crew ability doesn't use the [[tap symbol]], you can tap any untapped creature you control, even one that just entered the battlefield. You can even tap an animated Vehicle to crew another Vehicle.  

Revision as of 19:51, 2 January 2017

Crew
Keyword Ability
Type Activated
Introduced Kaladesh
Last used Aether Revolt
Reminder Text Crew N (Tap any number of untapped creatures you control with total power N or greater: This permanent becomes an artifact creature until end of turn.)
Scryfall Search
keyword:"Crew"

Crew is a keyword ability introduced in Kaladesh to enable the vehicle artifact subtype. It allows vehicles to become artifact creatures until end of turn.[1] It was also used in Aether Revolt.[2][3]

Description

To activate the crew ability, tap any number of creatures you control with total power equal to or greater than the crew number. Because the crew ability doesn't use the tap symbol, you can tap any untapped creature you control, even one that just entered the battlefield. You can even tap an animated Vehicle to crew another Vehicle.

It was first previewed on the card Ovalchase Dragster at Pax West 2016.[4]

Rules

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 702.122. Crew
    • 702.122a Crew is an activated ability of Vehicle cards. “Crew N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes an artifact creature until end of turn.”
    • 702.122b A creature “crews a Vehicle” when it’s tapped to pay the cost to activate a Vehicle’s crew ability.
    • 702.122c If an effect states that a creature “can’t crew Vehicles,” that creature can’t be tapped to pay the crew cost of a Vehicle.
    • 702.122d Some Vehicles have abilities that trigger when they become crewed. “Whenever [this Vehicle] becomes crewed” means “Whenever a crew ability of [this Vehicle] resolves.” If that ability has an intervening “if” clause that refers to information about the creatures that crewed it, it means only creatures that were tapped to pay the cost of the crew ability that caused it to trigger.

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Crew
A keyword ability that lets you tap creatures to turn a Vehicle into an artifact creature. See rule 301, “Artifacts,” and rule 702.122, “Crew.”

References

Template:Keywords and abilities