Andrew Veen: Difference between revisions
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==Designing== | ==Designing== | ||
{{columns-list|colwidth=15em| | |||
* ''[[Shadows over Innistrad]]''.<ref>{{DailyRef|making-magic/chasing-shadows-part-1-2016-03-14|Chasing Shadows, Part 1|[[Mark Rosewater]]|March 14, 2016 }}</ref> | * ''[[Shadows over Innistrad]]''.<ref>{{DailyRef|making-magic/chasing-shadows-part-1-2016-03-14|Chasing Shadows, Part 1|[[Mark Rosewater]]|March 14, 2016 }}</ref> | ||
* ''[[Game Night]]'' (lead) | * ''[[Game Night]]'' (lead) | ||
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*''[[Commander Legends]]'' | *''[[Commander Legends]]'' | ||
*''[[Strixhaven: School of Mages]]'' | *''[[Strixhaven: School of Mages]]'' | ||
*''[[Adventures in the Forgotten Realms]]'' (lead) | |||
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==Developing== | ==Developing== |
Revision as of 19:21, 5 July 2021
Andrew Veen is former game designer for Magic: The Gathering at Wizards of the Coast.
Veen started in February, 2014 at Wizards as developer for Duel Masters / Kaijudo. In May 2017, he became a member of the Magic Play Design team.[1] He eventually he moved over fulltime to doing Magic design.[2] He left the company in December, 2019.[3]
Designing
Developing
- Guilds of Ravnica
- Spellslinger Starter Kit
- Game Night (lead)
- Commander 2019
- Theros Beyond Death
- Strixhaven: School of Mages
References
- ↑ Dan Burdick (June 16, 2017). "On the Shoulders of Giants". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (April 6, 2020). "More Than Meets The Ikoria". magicthegathering.com. Wizards of the Coast.
- ↑ Andrew Veen Profile. LinkedIn.
- ↑ Mark Rosewater (March 14, 2016). "Chasing Shadows, Part 1". magicthegathering.com. Wizards of the Coast.