Rally: Difference between revisions
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'''Rally''' is an [[ability word]] introduced in ''[[Battle for Zendikar]]'', which is tied to the [[Ally]] [[creature type]]. <ref>{{NewRef|feature/battle-zendikar-mechanics-2015-08-31|Battle for Zendikar Mechanics|[[Matt Tabak]]|August 31, 2015}}</ref> It highlights [[abilities]] that [[trigger]] whenever an Ally [[enters the battlefield]] under your [[control]]. | '''Rally''' is an [[ability word]] introduced in ''[[Battle for Zendikar]]'', which is tied to the [[Ally]] [[creature type]]. <ref>{{NewRef|feature/battle-zendikar-mechanics-2015-08-31|Battle for Zendikar Mechanics|[[Matt Tabak]]|August 31, 2015}}</ref> <ref>{{NewRef|latest-developments/developing-new-mechanics-returning-world-2015-09-18|Developing New Mechanics in a Returning World|[[Sam Stoddard]]|September 18, 2015}}</ref> It highlights [[abilities]] that [[trigger]] whenever an Ally [[enters the battlefield]] under your [[control]]. | ||
Every time an Ally enters the battlefield under your control, all your rally abilities will trigger. You can put those abilities onto the [[stack]] in any order. If an Ally with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those Allies and once for the creature with the ability itself. | Every time an Ally enters the battlefield under your control, all your rally abilities will trigger. You can put those abilities onto the [[stack]] in any order. If an Ally with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those Allies and once for the creature with the ability itself. |
Revision as of 14:46, 18 September 2015
Rally | |
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Ability Word | |
Introduced | Battle for Zendikar |
Last used | Battle for Zendikar |
Typical Text | Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, …. |
Scryfall Search | |
keyword:"Rally" |
Rally is an ability word introduced in Battle for Zendikar, which is tied to the Ally creature type. [1] [2] It highlights abilities that trigger whenever an Ally enters the battlefield under your control.
Every time an Ally enters the battlefield under your control, all your rally abilities will trigger. You can put those abilities onto the stack in any order. If an Ally with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those Allies and once for the creature with the ability itself.