Loop: Difference between revisions
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A '''loop''' | A '''loop''' describes a set of actions that could be repeated indefinitely. | ||
Loops need to produce something per rotation: | |||
*Infinite [[mana]] (<c>Freed from the Real</c> + <c>Axebane Guardian</c> + any [[defender]]) | |||
*Infinite [[token]] (<c>Midnight Guard</c> + <c>Presence of Gond</c>) | |||
*Infinite [[life]] | |||
*Infinite [[damage]] | |||
*Infinite [[storm]] count | |||
Once a rotation is established it might be possible to [[taking shortcuts|take shortcuts]]. | |||
==Rules== | |||
{{CR|glossary|Loop}} | {{CR|glossary|Loop}} | ||
Revision as of 07:16, 4 June 2019
A loop describes a set of actions that could be repeated indefinitely.
Loops need to produce something per rotation:
- Infinite mana (Freed from the Real + Axebane Guardian + any defender)
- Infinite token (Midnight Guard + Presence of Gond)
- Infinite life
- Infinite damage
- Infinite storm count
Once a rotation is established it might be possible to take shortcuts.
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Loop
- A set of actions that could be repeated indefinitely. See rule 729, “Taking Shortcuts.”