Bryan Hawley: Difference between revisions

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==Career==
==Career==
Bryan started in [[R&D]] working not on ''Magic'' but on the Japanese [[TCG]] ''Duel Masters''. Eventually a slot opened up on ''Magic'' development, and Bryan shifted over. <ref>{{NewRef|making-magic/over-moon-part-1-2016-06-27|Over the Moon, Part 1|[[Mark Rosewater]]|June 27, 2016}}</ref> Bryan's biggest responsibility was being the content lead for ''Magic Duels'' (overseeing all the card content — which cards the players have access to as well as what goes into specific decks that you fight either with or against), and he was also very active in the [[Future Future League]], the internal playtest league where R&D playtests the future to make sure they can catch potential problems.<ref>{{NewRef|http://magic.wizards.com/en/articles/archive/making-magic/its-another-conspiracy-2016-08-15|It's Another Conspiracy|[[Mark Rosewater]]|August 15, 2016}}</ref>  
Bryan started in [[R&D]] working not on ''Magic'' but on the Japanese [[TCG]] ''Duel Masters''. Eventually a slot opened up on ''Magic'' development, and Bryan shifted over.<ref>{{NewRef|making-magic/over-moon-part-1-2016-06-27|Over the Moon, Part 1|[[Mark Rosewater]]|June 27, 2016}}</ref> Bryan's biggest responsibility was being the content lead for ''Magic Duels'' (overseeing all the card content — which cards the players have access to as well as what goes into specific decks that you fight either with or against), and he was also very active in the [[Future Future League]], the internal playtest league where R&D playtests the future to make sure they can catch potential problems.<ref>{{NewRef|http://magic.wizards.com/en/articles/archive/making-magic/its-another-conspiracy-2016-08-15|It's Another Conspiracy|[[Mark Rosewater]]|August 15, 2016}}</ref>  


Since may 2017, Bryan is a member of the [[Play Design]] team.<ref>{{NewRef|play-design/shoulders-giants-2017-06-16|On the Shoulders of Giants|[[Dan Burdick]]|June 16, 2017}}</ref>   
Since may 2017, Bryan is a member of the [[Play Design]] team.<ref>{{NewRef|play-design/shoulders-giants-2017-06-16|On the Shoulders of Giants|[[Dan Burdick]]|June 16, 2017}}</ref>   
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{{Reflist}}
{{Reflist}}


==External Links==
==External links==
*{{NewRef|latest-developments/developing-eldritch-moon-2016-07-01|Developing ''Eldritch Moon''|[[Sam Stoddard]]|July 1, 2016}}
*{{NewRef|latest-developments/developing-eldritch-moon-2016-07-01|Developing ''Eldritch Moon''|[[Sam Stoddard]]|July 1, 2016}}
*{{NewRef|latest-developments/kaladesh-mailbag-2016-12-09|Kaladesh Mailbag|[[Sam Stoddard]]|December 9, 2016}}
*{{NewRef|latest-developments/kaladesh-mailbag-2016-12-09|Kaladesh Mailbag|[[Sam Stoddard]]|December 9, 2016}}

Revision as of 03:21, 17 March 2019

Bryan Hawley is a former Magic player, playing in 4 Pro Tours before joining R&D. He later became a developer for the game at Wizards of the Coast.

Career

Bryan started in R&D working not on Magic but on the Japanese TCG Duel Masters. Eventually a slot opened up on Magic development, and Bryan shifted over.[1] Bryan's biggest responsibility was being the content lead for Magic Duels (overseeing all the card content — which cards the players have access to as well as what goes into specific decks that you fight either with or against), and he was also very active in the Future Future League, the internal playtest league where R&D playtests the future to make sure they can catch potential problems.[2]

Since may 2017, Bryan is a member of the Play Design team.[3]

Design

Development

References

External links