Bestow: Difference between revisions

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==Color percentages==
==Color percentages==
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There is a total of 27 cards that involve bestow, which divide by color as follows:
There is a total of 34 cards that involve bestow, which divide by color as follows:
*White: 30%
*White = 23 %
*Black: 22%
*Black = 23 %
*Green: 18.5%
*Green = 18 %
*Blue: 15%
*Blue = 18 %
*Red: 15%
*Red = 15 %
*Multicolor = 3 %
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Revision as of 11:34, 21 May 2014

Bestow is a static ability introduced in Theros, where it was connected to the god theme of the set. A creature with bestow gives you the option to cast it as an Aura that enchants a creature, granting that creature its power, toughness, and abilities. [1] Bestow also featured in the rest of the Theros block.

When a card with bestow is in your hand, you have two options: cast it normally for its mana cost, or cast it for its bestow cost. If you cast a bestow card normally, it's an enchantment creature spell that resolves and becomes an enchantment creature on the battlefield. Its bestow ability and its "Enchanted creature gets..." text are ignored.

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Rulings

  • You don't choose whether the spell is going to be an Aura spell or not until the spell is already on the stack. Abilities that affect when you can cast a spell, such as flash, will apply to the creature card in whatever zone you're casting it from. For example, an effect that said you can cast creature spells as though they have flash will allow you to cast a creature card with bestow as an Aura spell anytime you could cast an instant.
  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both.
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its Tap abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.

Example

Color percentages

There is a total of 34 cards that involve bestow, which divide by color as follows:

  • White = 23 %
  • Black = 23 %
  • Green = 18 %
  • Blue = 18 %
  • Red = 15 %
  • Multicolor = 3 %

References