Bestow: Difference between revisions

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'''Bestow''' is a [[keyword]] introduced in ''[[Theros]]'', where it was connected to the [[god]] theme of the set. A [[creature]] with bestow gives you the option to [[cast]] it as an [[Aura]] that enchants a creature, granting that creature its [[power]], [[toughness]], and [[abilities]]. <ref>.com/magic/magazine/article.aspx?x=mtg/daily/feature/therosmechanics#a The Mechanics of ''Theros'']</ref>
'''Bestow''' is a [[keyword]] introduced in ''[[Theros]]'', where it was connected to the [[god]] theme of the set. A [[creature]] with bestow gives you the option to [[cast]] it as an [[Aura]] that enchants a creature, granting that creature its [[power]], [[toughness]], and [[abilities]]. <ref>[http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/therosmechanics#a The Mechanics of ''Theros'']</ref>


==Examples==
When a card with bestow is in your hand, you have two options: cast it normally for its mana cost, or cast it for its bestow cost. If you cast a bestow card normally, it's an enchantment creature spell that resolves and becomes an enchantment creature on the battlefield. Its bestow ability and its "Enchanted creature gets..." text are ignored.
 
==Example==
{{examples|text=''
{{examples|text=''
*<c>Stoneshock Giant</c> - {{3}}{{R}}{{R}}<br>Creature {{-}} Giant<br>5/4<br> {{6}}{{R}}{{R}}: Monstrosity 3 (If this creature isn’t monstrous, put 3 +1/+1 counters on it and it becomes monstrous.)<br>When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.''<br>
*<c>Stoneshock Giant</c> - {{3}}{{R}}{{R}}<br>Creature {{-}} Giant<br>5/4<br> {{6}}{{R}}{{R}}: Monstrosity 3 (If this creature isn’t monstrous, put 3 +1/+1 counters on it and it becomes monstrous.)<br>When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.''<br>
}}
{{examples|text=''
*<c>Hundred-Handed One</c> - {{2}}{{W}}{{W}}<br>Creature {{-}} Giant<br>3/5<br>Vigilance<br>{{3}}{{W}}{{W}}{{W}}: Monstrosity 3 (If this creature isn’t monstrous, put 3 +1/+1 counters on it and it becomes monstrous.)<br>As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.''<br>
}}
}}


==Rulings==
==Rulings==
* A monstrosity ability doesn't do anything if it resolves for a second time.  
* If you cast a bestow card for its bestow cost, it's never a creature spell. Instead, it's an Aura spell with enchant creature, so you have to [[target]] a creature to cast it.  
* If a monstrosity ability is [[countered]] somehow, the creature doesn't gain counters or become monstrous, and the monstrosity ability can be used again.
* If a tergeted creature has a [[heroic]] ability, this will trigger it, just as any other Aura spell would.
* If the target creature [[leaves play|leaves the battlefield]] after you cast a card with bestow as an Aura but before the spell [[Resolving Spells and Abilities|resolves]]], the Aura spell will resolve as an [[enchantment creature]] rather than being [[countered]] like a normal Aura spell.
* If the target creature is still on the battlefield when the Aura spell resolves, it resolves as an Aura enchanting that creature.
* While it's enchanting a creature, an Aura with bestow grants the creature the bonuses listed in its [[text box]].
* If the creature it's enchanting leaves the battlefield for any reason, the Aura immediately becomes an enchantment creature again rather than being put in the graveyard like other Auras.


==References==
==References==
{{reflist}}
{{reflist}}
[[Category:Keywords]]
[[Category:Keywords]]

Revision as of 09:38, 10 September 2013

Bestow is a keyword introduced in Theros, where it was connected to the god theme of the set. A creature with bestow gives you the option to cast it as an Aura that enchants a creature, granting that creature its power, toughness, and abilities. [1]

When a card with bestow is in your hand, you have two options: cast it normally for its mana cost, or cast it for its bestow cost. If you cast a bestow card normally, it's an enchantment creature spell that resolves and becomes an enchantment creature on the battlefield. Its bestow ability and its "Enchanted creature gets..." text are ignored.

Example

Rulings

  • If you cast a bestow card for its bestow cost, it's never a creature spell. Instead, it's an Aura spell with enchant creature, so you have to target a creature to cast it.
  • If a tergeted creature has a heroic ability, this will trigger it, just as any other Aura spell would.
  • If the target creature leaves the battlefield after you cast a card with bestow as an Aura but before the spell resolves], the Aura spell will resolve as an enchantment creature rather than being countered like a normal Aura spell.
  • If the target creature is still on the battlefield when the Aura spell resolves, it resolves as an Aura enchanting that creature.
  • While it's enchanting a creature, an Aura with bestow grants the creature the bonuses listed in its text box.
  • If the creature it's enchanting leaves the battlefield for any reason, the Aura immediately becomes an enchantment creature again rather than being put in the graveyard like other Auras.

References