Extort: Difference between revisions

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==Color percentages==
==Color percentages==
<div style="background-color: #f7f7d3; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;">
<div style="background-color: #f7f7d3; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;">
There is a total of 11 cards that involve extort, which divide by color as such:
There is a total of 13 cards that involve extort, which divide by color as such:
*White = 36 %
*Black = 38 %
*Black = 36 %
*White = 31 %
*Multicolor = 28 %
*Multicolor = 31 %
</div>
</div>


[[Category:Keywords]][[Category:Magic rules]]
[[Category:Keywords]][[Category:Magic rules]]

Revision as of 12:25, 25 April 2013

Extort is a keyword introduced in Gatecrash, wherein it is the Orzhov Syndicate guild mechanic. It allows players to pay additional {W} or {B} for spells they cast and create a small life-draining effect.

From the ()


Rulings

  • You may pay Template:Bw a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.
  • The amount of life you gain is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.
  • The extort ability doesn't target any player.

Example

Color percentages

There is a total of 13 cards that involve extort, which divide by color as such:

  • Black = 38 %
  • White = 31 %
  • Multicolor = 31 %