Extort: Difference between revisions
Jump to navigation
Jump to search
>Unistardust mNo edit summary |
>Unistardust (→Color percentages: Up to Dragon's Maze) |
||
Line 19: | Line 19: | ||
==Color percentages== | ==Color percentages== | ||
<div style="background-color: #f7f7d3; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;"> | <div style="background-color: #f7f7d3; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;"> | ||
There is a total of | There is a total of 13 cards that involve extort, which divide by color as such: | ||
* | *Black = 38 % | ||
* | *White = 31 % | ||
*Multicolor = | *Multicolor = 31 % | ||
</div> | </div> | ||
[[Category:Keywords]][[Category:Magic rules]] | [[Category:Keywords]][[Category:Magic rules]] |
Revision as of 12:25, 25 April 2013
Extort is a keyword introduced in Gatecrash, wherein it is the Orzhov Syndicate guild mechanic. It allows players to pay additional or for spells they cast and create a small life-draining effect.
From the ()
Rulings
- You may pay Template:Bw a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.
- The amount of life you gain is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.
- The extort ability doesn't target any player.
Example
Color percentages
There is a total of 13 cards that involve extort, which divide by color as such:
- Black = 38 %
- White = 31 %
- Multicolor = 31 %