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[[File:Playtest.jpg|thumb|right|Playtest card with cardcode]]
[[File:Playtest.jpg|thumb|right|Playtest card with cardcode]]
A '''playtest''' is the process by which individual cards, as in [[card]] [[design]], or sets of cards, as in [[decks]], are played to test the card or cards for design issues to establish a desired quality. <ref>{{NewRef|making-magic/nuts-bolts-initial-playtesting-2013-02-11-0|Nuts & Bolts: Initial Playtesting|[[Mark Rosewater]]|February 11, 2013}}</ref> <ref>{{NewRef|latest-developments/proxy-mation-2004-03-19|A-Proxy-Mation|[[Aaron Forsythe]]|March 19, 2004}}</ref>
A '''playtest''' is the process by which individual cards, as in [[card]] [[design]], or sets of cards, as in [[decks]], are played to test the card or cards for design issues to establish a desired quality.<ref>{{NewRef|making-magic/nuts-bolts-initial-playtesting-2013-02-11-0|Nuts & Bolts: Initial Playtesting|[[Mark Rosewater]]|February 11, 2013}}</ref><ref>{{NewRef|latest-developments/proxy-mation-2004-03-19|A-Proxy-Mation|[[Aaron Forsythe]]|March 19, 2004}}</ref>


Playtest cards often have specific card codes, to make them recognisable for the playtesters. <ref>{{NewRef|making-magic/nuts-bolts-card-codes-2009-01-12|Nuts & Bolts: Card Codes|[[Mark Rosewater]]|January 12, 2009}}</ref> <ref>{{NewRef|braincat-2008-03-04|Braincat|[[Magic Arcana]]|March 04, 2008}}</ref> <ref>{{NewRef|latest-developments/playtest-cards-2016-12-02|Playtest Cards|[[Sam Stoddard]]|December 2, 2016}}</ref> They are highly confidential. In early 2006, Wizards of the Coast filed a lawsuit against Daron Rutter, a moderator from [[MTG Salvation]] for posting playtest cards for upcoming ''Magic: The Gathering'' card sets. <ref>{{cite web  
Playtest cards often have specific card codes, to make them recognisable for the playtesters.<ref>{{NewRef|making-magic/nuts-bolts-card-codes-2009-01-12|Nuts & Bolts: Card Codes|[[Mark Rosewater]]|January 12, 2009}}</ref><ref>{{NewRef|braincat-2008-03-04|Braincat|[[Magic Arcana]]|March 04, 2008}}</ref><ref>{{NewRef|latest-developments/playtest-cards-2016-12-02|Playtest Cards|[[Sam Stoddard]]|December 2, 2016}}</ref> They are highly confidential. In early 2006, Wizards of the Coast filed a lawsuit against Daron Rutter, a moderator from [[MTG Salvation]] for posting playtest cards for upcoming ''Magic: The Gathering'' card sets.<ref>{{cite web  
| url = http://ww2.wizards.com/Company/Misc/Index.aspx?doc=pr_20060119a
| url = http://ww2.wizards.com/Company/Misc/Index.aspx?doc=pr_20060119a
| title = Wizards Of The Coast Takes Legal Action
| title = Wizards Of The Coast Takes Legal Action

Revision as of 21:51, 8 April 2017

Playtest card with cardcode

A playtest is the process by which individual cards, as in card design, or sets of cards, as in decks, are played to test the card or cards for design issues to establish a desired quality.[1][2]

Playtest cards often have specific card codes, to make them recognisable for the playtesters.[3][4][5] They are highly confidential. In early 2006, Wizards of the Coast filed a lawsuit against Daron Rutter, a moderator from MTG Salvation for posting playtest cards for upcoming Magic: The Gathering card sets.[6] The lawsuit accused him of engaging in copyright infringement, contributory copyright infringement, trade secret violation, unjust enrichment, and breach of contract.[7] The case was settled out of court, and the terms of the settlement have been sealed.[8]

Deck playtesting involves testing a given deck against popular decks in a format's metagame and accordingly modifying the decklist, its main deck and its sideboard, to better deal with those decks.

References

External links