Dark Ascension/Intro packs: Difference between revisions
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{{DISPLAYTITLE:''Dark Ascension''/Intro packs}} | |||
''[[Dark Ascension]]'' has five bicolored [[intro packs]].<ref>{{DailyRef|mtg/daily/arcana/894|''Dark Ascension'' Intro Pack Decklists|[[Monty Ashley]]|January 26, 2012}}</ref> | |||
__TOC__ | |||
==Relentless Dead== | |||
'''Relentless Dead''' is a [[blue]]/[[black]] intro pack for ''[[Dark Ascension]]'' focusing on [[Zombies]]. | |||
Quick Description: | |||
{{cquote|Legions of shambling zombies await your command. Unleash your hordes to overwhelm your enemies, then raise an army of the dead with good old-fashioned necromancy.}} | |||
Full Description: | |||
{{cquote|Embrace your inner necromancer with the "Relentless Dead" deck. Whether you prefer raising zombies out of fresh graves or stitching them together in your dank, dark lab, your mindless minions will soon conquer all who oppose you! | |||
Start building your Zombie army right away by casting small creatures like <c>Diregraf Ghoul</c> and <c>Walking Corpse</c>. As the game progresses, your army will continue to grow. Spells with [[flashback]] like <c>Reap the Seagraf</c> and <c>Moan of the Unhallowed</c> give you multiple opportunities to create Zombie tokens. Don't be afraid to attack—even a dead Zombie has its uses. That's why cards such as <c>Screeching Skaab</c>, <c>Forbidden Alchemy</c>, and <c>Cellar Door</c> help you pile cards into your graveyard. | |||
Having bodies in your graveyard means you can cast <c>Corpse Lunge</c> or return a Zombie to your hand with <c>Ghoulraiser</c>. More importantly, you'll be able to create some of your bigger Zombies, <c>Makeshift Mauler</c> and <c>Skaab Goliath</c>, that "recycle" the parts from dead creatures. Best of all, <c>Havengul Runebinder</c> can turn rotting, graveyard-entrenched creatures into fresh new (still rotting) Zombies and make your entire horde bigger! Whether you press the attack with hulking monstrosities or overwhelm your opponent with numbers, inevitability is on your side. | |||
When it's time to customize the deck, there's no shortage of additional Zombie cards to choose from. The ''[[Magic 2012]]'' set offers <c>Cemetery Reaper</c> and <c>Grave Titan</c>, both of which can make obscene amounts of Zombie [[token]]s. The ''[[Innistrad]]'' set contains <c>Rooftop Storm</c>, which reduces the mana cost of your Zombies to {{0}}. And the ''Dark Ascension'' set has the jawdropping <c>Zombie Apocalypse</c>, which destroys all [[Human]]s and resurrects all your Zombies.}} | |||
<d title="Relentless Dead"> | |||
Lands | |||
2 Evolving Wilds | |||
10 Island | |||
12 Swamp | |||
Creatures | |||
2 Abattoir Ghoul | |||
2 Black Cat | |||
2 Diregraf Captain | |||
2 Diregraf Ghoul | |||
2 Farbog Boneflinger | |||
1 Ghoulraiser | |||
1 Havengul Runebinder | |||
1 Headless Skaab | |||
1 Makeshift Mauler | |||
1 Rotting Fensnake | |||
3 Screeching Skaab | |||
1 Skaab Goliath | |||
1 Stitched Drake | |||
2 Walking Corpse | |||
2 Zombie Goliath | |||
Artifact | |||
1 Cellar Door | |||
Enchantments | |||
2 Dead Weight | |||
1 Endless Ranks of the Dead | |||
1 Zombie Infestation | |||
Instants | |||
1 Corpse Lunge | |||
2 Forbidden Alchemy | |||
1 Negate | |||
Sorceries | |||
1 Moan of the Unhallowed | |||
2 Reap the Seagraf | |||
</d> | |||
{{Deck rares|holo-1=Havengul Runebinder|rare-last=Endless Ranks of the Dead}} | |||
==Swift Justice== | |||
'''Swift Justice''' is an [[aggro]] [[red]]/[[white]] intro pack with no specific focus on mechanics or themes. | |||
{{cquote|When you’re surrounded by things that want to kill you, kill them first! Fearlessly lead your creatures headlong into battle, and their ferocity will win you the day.}} | |||
Full Description: | |||
{{cquote|With the "Swift Justice" deck, your plan is to come roaring out of the gates, keep your opponent off balance, and end the game as quickly as possible. | |||
Many of your creatures cost two mana or less. <c>Elite Vanguard</c> and <c>Stromkirk Noble</c> are both fantastic turn-one plays, and <c>Bloodcrazed Neonate</c> and <c>Ashmouth Hound</c> are follow-ups that are primed to attack. As long as some damage will get through to your opponent, it's usually correct to keep attacking, even if you'd lose one or two creatures in combat. | |||
Since most creatures in this deck are small, you'd like to prevent your opponent from blocking them. <c>Niblis of the Urn</c> and <c>Niblis of the Mist</c> can tap your opponent's creatures so they're safely out of the way, while <c>Nightbird's Clutches</c> and <c>Markov Warlord</c> can each prevent two creatures from blocking for a turn. Anything to keep on the pressure! | |||
Flying creatures like <c>Serra Angel</c> and <c>Requiem Angel</c> will often end the game for you. An alternate finishing move is <c>Rally the Peasants</c>, a spell that gives all your creatures +2/+0. That bonus really adds up if you're attacking with multiple creatures—and if you use the spell's flashback ability to cast it a second time, it can be absolutely devastating! | |||
If you'd like to alter the deck, consider adding <c>Hellrider</c>, which damages your opponent each time any of your creatures attacks. ''[[Innistrad]]'' cards that would make an impact are <c>Mikaeus, the Lunarch</c>, which can turn your horde of small creatures into a horde of large creatures, and <c>Mentor of the Meek</c>, which lets you draw an extra card each time you put a small creature onto the battlefield.}} | |||
<d title="Swift Justice"> | |||
Lands | |||
12 Mountain | |||
12 Plains | |||
Creatures | |||
2 Ashmouth Hound | |||
2 Assault Griffin | |||
1 Bloodcrazed Neonate | |||
2 Elite Vanguard | |||
1 Erdwal Ripper | |||
1 Fiend Hunter | |||
1 Forge Devil | |||
2 Lightning Elemental | |||
2 Markov Warlord | |||
2 Midnight Guard | |||
2 Niblis of the Mist | |||
2 Niblis of the Urn | |||
1 Night Revelers | |||
1 Requiem Angel | |||
1 Serra Angel | |||
1 Silverchase Fox | |||
1 Stromkirk Noble | |||
1 Torch Fiend | |||
Artifacts | |||
2 Traveler's Amulet | |||
Instants | |||
2 Burning Oil | |||
2 Rally the Peasants | |||
1 Skillful Lunge | |||
Sorceries | |||
1 Nightbird's Clutches | |||
2 Wrack with Madness | |||
</d> | |||
{{Deck rares|holo-1=Requiem Angel|rare-last=Stromkirk Noble}} | |||
==References== | |||
{{Reflist}} | |||
==External links== | |||
*{{DailyRef|mtg/daily/arcana/894|''Dark Ascension'' Intro Pack Decklists|[[Monty Ashley]]|January 26, 2012}} | |||
[[Category:Innistrad]] | |||
[[Category:Theme decks]] |
Revision as of 10:54, 5 October 2012
Dark Ascension has five bicolored intro packs.[1]
Relentless Dead
Relentless Dead is a blue/black intro pack for Dark Ascension focusing on Zombies.
Quick Description:
“ | Legions of shambling zombies await your command. Unleash your hordes to overwhelm your enemies, then raise an army of the dead with good old-fashioned necromancy. | ” |
Full Description:
“ | Embrace your inner necromancer with the "Relentless Dead" deck. Whether you prefer raising zombies out of fresh graves or stitching them together in your dank, dark lab, your mindless minions will soon conquer all who oppose you!
Start building your Zombie army right away by casting small creatures like Diregraf Ghoul and Walking Corpse. As the game progresses, your army will continue to grow. Spells with flashback like Reap the Seagraf and Moan of the Unhallowed give you multiple opportunities to create Zombie tokens. Don't be afraid to attack—even a dead Zombie has its uses. That's why cards such as Screeching Skaab, Forbidden Alchemy, and Cellar Door help you pile cards into your graveyard. Having bodies in your graveyard means you can cast Corpse Lunge or return a Zombie to your hand with Ghoulraiser. More importantly, you'll be able to create some of your bigger Zombies, Makeshift Mauler and Skaab Goliath, that "recycle" the parts from dead creatures. Best of all, Havengul Runebinder can turn rotting, graveyard-entrenched creatures into fresh new (still rotting) Zombies and make your entire horde bigger! Whether you press the attack with hulking monstrosities or overwhelm your opponent with numbers, inevitability is on your side. When it's time to customize the deck, there's no shortage of additional Zombie cards to choose from. The Magic 2012 set offers Cemetery Reaper and Grave Titan, both of which can make obscene amounts of Zombie tokens. The Innistrad set contains Rooftop Storm, which reduces the mana cost of your Zombies to . And the Dark Ascension set has the jawdropping Zombie Apocalypse, which destroys all Humans and resurrects all your Zombies. |
” |
Creatures (24)
Artifact (1)
The rares in this deck are Havengul Runebinder (holographic foil) and Endless Ranks of the Dead.
Swift Justice
Swift Justice is an aggro red/white intro pack with no specific focus on mechanics or themes.
“ | When you’re surrounded by things that want to kill you, kill them first! Fearlessly lead your creatures headlong into battle, and their ferocity will win you the day. | ” |
Full Description:
“ | With the "Swift Justice" deck, your plan is to come roaring out of the gates, keep your opponent off balance, and end the game as quickly as possible.
Many of your creatures cost two mana or less. Elite Vanguard and Stromkirk Noble are both fantastic turn-one plays, and Bloodcrazed Neonate and Ashmouth Hound are follow-ups that are primed to attack. As long as some damage will get through to your opponent, it's usually correct to keep attacking, even if you'd lose one or two creatures in combat. Since most creatures in this deck are small, you'd like to prevent your opponent from blocking them. Niblis of the Urn and Niblis of the Mist can tap your opponent's creatures so they're safely out of the way, while Nightbird's Clutches and Markov Warlord can each prevent two creatures from blocking for a turn. Anything to keep on the pressure! Flying creatures like Serra Angel and Requiem Angel will often end the game for you. An alternate finishing move is Rally the Peasants, a spell that gives all your creatures +2/+0. That bonus really adds up if you're attacking with multiple creatures—and if you use the spell's flashback ability to cast it a second time, it can be absolutely devastating! If you'd like to alter the deck, consider adding Hellrider, which damages your opponent each time any of your creatures attacks. Innistrad cards that would make an impact are Mikaeus, the Lunarch, which can turn your horde of small creatures into a horde of large creatures, and Mentor of the Meek, which lets you draw an extra card each time you put a small creature onto the battlefield. |
” |
Creatures (26)
Artifacts (2)
The rares in this deck are Requiem Angel (holographic foil) and Stromkirk Noble.
References
- ↑ Monty Ashley (January 26, 2012). "Dark Ascension Intro Pack Decklists". magicthegathering.com. Wizards of the Coast.
External links
- Monty Ashley (January 26, 2012). "Dark Ascension Intro Pack Decklists". magicthegathering.com. Wizards of the Coast.