Shortcut: Difference between revisions

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In terms of the Comprehensive Rules, a 'shortcut' represents an informal forgoing of the formalities of some or certain game actions for the sake of ease of avoiding tedium, for example declaring a number for a non-infinite [[loop]] instead of going through the motions of the loop that number of times.   
In terms of the Comprehensive Rules, a 'shortcut' represents an informal forgoing of the formalities of some or certain game actions for the sake of ease of avoiding tedium, for example declaring a number for a non-infinite [[loop]] instead of going through the motions of the loop that number of times.   


{{CR|Avacyn Restored|*'''716.''' Taking Shortcuts  
{{Comprehensive Rules|date=''[[Avacyn Restored]]''|text=*'''716.''' Taking Shortcuts  
**'''716.1.''' When playing a game, players typically make use of mutually understood shortcuts rather than explicitly identifying each game choice (either taking an action or passing priority) a player makes.  
**'''716.1.''' When playing a game, players typically make use of mutually understood shortcuts rather than explicitly identifying each game choice (either taking an action or passing priority) a player makes.  
***'''716.1a''' The rules for taking shortcuts are largely unformalized. As long as each player in the game understands the intent of each other player, any shortcut system they use is acceptable.  
***'''716.1a''' The rules for taking shortcuts are largely unformalized. As long as each player in the game understands the intent of each other player, any shortcut system they use is acceptable.  

Revision as of 11:52, 4 November 2012

In terms of the Comprehensive Rules, a 'shortcut' represents an informal forgoing of the formalities of some or certain game actions for the sake of ease of avoiding tedium, for example declaring a number for a non-infinite loop instead of going through the motions of the loop that number of times.

Template:Comprehensive Rules