Multiplayer: Difference between revisions
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>Murgatroid99 (Confirmed that the rules are up to date with Khans) |
>Hunterofsalvation |
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**'''800.7.''' In a multiplayer game not using the limited range of influence option (see rule 801), if an effect states that a player wins the game, all of that player's opponents lose the game instead. | **'''800.7.''' In a multiplayer game not using the limited range of influence option (see rule 801), if an effect states that a player wins the game, all of that player's opponents lose the game instead. | ||
}} | }} | ||
==Archetypes | ==Archetypes== | ||
Some Multiplayer [[archetype]]s | Some Multiplayer [[archetype]]s are: | ||
* [[Group Hug]] | * [[Group Hug]] | ||
* [[Pillowfort]] | * [[Pillowfort]] | ||
* [[Voltron]] | * [[Voltron]] | ||
==List of Casual Variants== | |||
{{Main|Casual}} | |||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
[[Category:Magic rules]][[Category:Multiplayer|*]] | [[Category:Magic rules]][[Category:Multiplayer|*]] |
Revision as of 04:39, 18 October 2014
Template:Navigation CR A Multiplayer game of Magic is each a mode of the card game that involves more than two players. The players might be independent opponents or formed into teams. [1]
Some cards are especially suitable for this kind of group play. [2] [3] [4] [5] [6]
Rules
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Archetypes
Some Multiplayer archetypes are:
List of Casual Variants
References
- ↑ Zac Hill (June 01, 2012). "Multiplayer Development". magicthegathering.com. Wizards of the Coast.
- ↑ Magic Arcana (September 23, 2003). "The Hall Monitor Returns". magicthegathering.com. Wizards of the Coast.
- ↑ Template:NewRef
- ↑ Template:NewRef
- ↑ MULTIPLAYER HALL OF FAME
- ↑ Template:NewRef