Morbid: Difference between revisions

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'''Morbid''' is an [[ability word]], introduced in ''[[Innistrad]]'', which signals that a spell or ability has different effects, additional effects, or may only be used if a creature has [[Dies|died]] earlier in the same turn.
'''Morbid''' is an [[ability word]], introduced in ''[[Innistrad]]'', which signals that a spell or ability has different effects, additional effects, or may only be used if a creature has [[Dies|died]] earlier in the same turn. <ref>{{DailyRef|mtg/daily/ld/168|Morbid Thoughts|[[Zac Hill]]|November 11, 2011}}</ref>


==Rulings==
==Rulings==
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*Red = 6 %
*Red = 6 %
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==References==
{{Reflist}}
==External links==
==External links==
* http://www.wizards.com/magic/tcg/article.aspx?x=mtg/tcg/innistrad/mechanics#2
* http://www.wizards.com/magic/tcg/article.aspx?x=mtg/tcg/innistrad/mechanics#2

Revision as of 08:20, 3 August 2014

Morbid is an ability word, introduced in Innistrad, which signals that a spell or ability has different effects, additional effects, or may only be used if a creature has died earlier in the same turn. [1]

Rulings

  • Morbid abilities merely check if a creature died earlier in the turn. The creature card doesn't need to still be in the graveyard.
  • Token creatures can also die, going to their owner's graveyard before ceasing to exist.
  • Some morbid abilities that appear on instants and sorceries use the word "instead." The spells have an upgraded effect when they resolve if a creature has died earlier in the turn. You only get the upgraded effect, not both effects.
  • Some morbid abilities are activated abilities of permanents. To activate such an ability, a creature must have died earlier in the turn.
  • Triggered morbid abilities use an intervening "if" clause. A creature must have died earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no creature has died that turn, even if you intend to have a creature die in response to the triggered ability.

Examples

Color percentages

There is a total of 16 cards that involve morbid, which divide by color as such:

  • Green = 50 %
  • Black = 44 %
  • Red = 6 %

References

  1. Zac Hill (November 11, 2011). "Morbid Thoughts". magicthegathering.com. Wizards of the Coast.

External links