Bat: Difference between revisions

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==Bat [[tokens]]==
==Bat [[tokens]]==
1/1 Black Bat Creature tokens are produced by:
1/1 Black Bat Creature tokens with flying are produced by:
* <c>Belfry Spirit</c>  
* <c>Belfry Spirit</c>  
* <c>Skeletal Vampire</c>  
* <c>Skeletal Vampire</c>  


1/2 Black Bat Creature tokens are produced by:
1/2 Black Bat Creature tokens with flying are produced by:
* <c>Sengir Nosferatu</c>  
* <c>Sengir Nosferatu</c>  


[[Category:Storylines]][[Category:Prerevisionist]]{{Template:Races}}
[[Category:Storylines]][[Category:Prerevisionist]]{{Template:Races}}
[[Category:Creature types]]
[[Category:Creature types]]

Revision as of 10:00, 21 January 2012

Bats are flying mammals (the only ones in the real world, in fact). Associated primarily with Black mana, Magic's bats tend to be fearsome and dangerous, a stark constrast to the harmless tiny insect-eating flyers from our world (although those do exist on the Multiverse, such as Dakmor Bat). More often than not they are associated with Vampires.

The first card to bear the creature type Bat was Vampire Bats in Legends.

Vampire Bats

The classical Vampire Bats from the Magic setting are titanic flying creatures that may be used as steeds, for example by Kulrath Knights. They occur in Dominaria and Shadowmoor, as well in a few other planes.

Ravnican Bats

Bats in Ravnica are primarily associated with the Orzhov Syndicate. Unlike other bats, which are primarily Black, these bats, specially the Blind Hunters, are mostly equally White as well. Used as assassins and messengers.

Mirrodin Bats

Grimclaw Bats patrolled the Mephidross. Once Mirrodin became Phyrexia, they were compleated.

Ulgrothan Bats

Sengir Bats accompany the infamous Baron Sengir, the vampire lord who rules the Dark Barony from Castle Sengir.

Bat tokens

1/1 Black Bat Creature tokens with flying are produced by:

1/2 Black Bat Creature tokens with flying are produced by: