Charm: Difference between revisions
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A '''Charm''' is a [[modal]] [[instant]] spell with three possible results of which one can be selected. Charms usually appear in horizontal [[cycle]]s. So far there have been charms at common that cost a single colored mana, charms at uncommon that cost three different colored mana centered around one color with its two [[allies]] and charm at uncommon costing two colored mana.<ref>{{ | A '''Charm''' is a [[modal]] [[instant]] spell with three possible results of which one can be selected. Charms usually appear in horizontal [[cycle]]s. So far there have been charms at common that cost a single colored mana, charms at uncommon that cost three different colored mana centered around one color with its two [[allies]] and charm at uncommon costing two colored mana.<ref>{{DailyRef|making-magic/investment-part-3-2012-09-17|Return on Investment, Part 3|[[Mark Rosewater]]|September 17, 2012}}</ref> According to [[Mark Rosewater]] in 2014, players like these Charms and he was pretty sure they would see them again (knowing that would appear in ''[[Khans of Tarkir]]'').<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/93657395268/any-chance-well-see-charms-again-not-lucky-but-the|title=Any chance we'll see charms again?|August 03, 2014}}</ref> | ||
The term "Charm" came from the ''[[Mirage]]'' design team, referencing a fantasy term for a small object with tiny amounts of magic. The name has become a staple for this type of effect, but the names now imply a small magical effect rather than a magical object.<ref>{{ | The term "Charm" came from the ''[[Mirage]]'' design team, referencing a fantasy term for a small object with tiny amounts of magic. The name has become a staple for this type of effect, but the names now imply a small magical effect rather than a magical object.<ref>{{DailyRef|making-magic/maros-command-2015-04-13|Maro's Command|[[Mark Rosewater]]|April 13, 2015}}</ref> | ||
==Charm cycles== | ==Charm cycles== | ||
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| ''[[Onslaught]]'' charms || <c>Piety Charm</c> || <c>Trickery Charm</c> || <c>Misery Charm</c> || <c>Fever Charm</c> || <c>Vitality Charm</c> | | ''[[Onslaught]]'' charms || <c>Piety Charm</c> || <c>Trickery Charm</c> || <c>Misery Charm</c> || <c>Fever Charm</c> || <c>Vitality Charm</c> | ||
|- | |- | ||
| ''[[Planar Chaos]]'' charms || <c>Dawn Charm</c> || <c>Piracy Charm</c> || <c>Midnight Charm</c> || <c>Fury Charm</c> || <c>Evolution Charm</c> || A cycle with exceptions as only Dawn, Fury and Evolution Charm cost 1C, while Piracy Charm is a [[timeshifted]] [[mirrored pair]] to Funeral Charm.<ref>{{ | | ''[[Planar Chaos]]'' charms || <c>Dawn Charm</c> || <c>Piracy Charm</c> || <c>Midnight Charm</c> || <c>Fury Charm</c> || <c>Evolution Charm</c> || A cycle with exceptions as only Dawn, Fury and Evolution Charm cost 1C, while Piracy Charm is a [[timeshifted]] [[mirrored pair]] to Funeral Charm.<ref>{{DailyRef|arcana/planar-chaos-charms-2007-02-06|''Planar Chaos'' Charms|[[Magic Arcana]]|February 6, 2007}}</ref> | ||
|- | |- | ||
| ''[[Shards of Alara]]'' charms || <c>Bant Charm</c> || <c>Esper Charm</c> || <c>Grixis Charm</c> || <c>Jund Charm</c> || <c>Naya Charm</c> | | ''[[Shards of Alara]]'' charms || <c>Bant Charm</c> || <c>Esper Charm</c> || <c>Grixis Charm</c> || <c>Jund Charm</c> || <c>Naya Charm</c> |
Revision as of 22:44, 6 April 2019
A Charm is a modal instant spell with three possible results of which one can be selected. Charms usually appear in horizontal cycles. So far there have been charms at common that cost a single colored mana, charms at uncommon that cost three different colored mana centered around one color with its two allies and charm at uncommon costing two colored mana.[1] According to Mark Rosewater in 2014, players like these Charms and he was pretty sure they would see them again (knowing that would appear in Khans of Tarkir).[2]
The term "Charm" came from the Mirage design team, referencing a fantasy term for a small object with tiny amounts of magic. The name has become a staple for this type of effect, but the names now imply a small magical effect rather than a magical object.[3]
Charm cycles
Other Charms
References
- ↑ Mark Rosewater (September 17, 2012). "Return on Investment, Part 3". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (August 03, 2014). "Any chance we'll see charms again?". Blogatog. Tumblr.
- ↑ Mark Rosewater (April 13, 2015). "Maro's Command". magicthegathering.com. Wizards of the Coast.
- ↑ Magic Arcana (February 6, 2007). "Planar Chaos Charms". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (January 10, 2016). "Why did you make a 2 mana, 3 choice instant without charm in the name?". Blogatog. Tumblr.