Firebreathing: Difference between revisions

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{{Infobox mechanic
{{Infobox mechanic
| first = Alpha
| first = Alpha
| last = The Brothers' War
| last = March of the Machine
| text = [mana cost]: This creature gets +N/+0 until end of turn.
| text = [mana cost]: This creature gets +N/+0 until end of turn.
| stats = {{stats|Firebreathing|W=10|U=9|B=18|R=126|G=4|BR=4|RG=3|WB=1|UR=2|BG=1|RW=4|M=3|A=17|C=4|L=1|state=collapsed}}<br/>
| stats = {{stats|Firebreathing|W=10|U=9|B=18|R=127|G=4|BR=4|RG=3|WB=1|UR=2|BG=1|RW=4|M=3|A=17|C=4|L=1|state=collapsed}}<br/>
{{stats|"Buttbreathing"|W=20|U=2|R=5|G=5|WU=1|RG=1|RW=1|M=1|A=2|state=collapsed}}
{{stats|"Buttbreathing"|W=20|U=2|R=5|G=5|WU=1|RG=1|RW=1|M=1|A=2|state=collapsed}}
| enclose = /
| enclose = /
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==Designs==
==Designs==
===Color cost variations===
===Color cost variations===
* <c>Moltensteel Dragon</c> and <c>Immolating Souleater</c> have a [[Phyrexian mana|Phyrexian]] version that costs {{R/P}}-per.
*<c>Moltensteel Dragon</c> and <c>Immolating Souleater</c> have a [[Phyrexian mana|Phyrexian]] version that costs {{R/P}}-per.
* <c>Soldevi Simulacrum</c> and <c>Snow Fortress</c> have generic costed {{1}} firebreathing.  <c>Lavaclaw Reaches</c> has an {{X}} cost variant (relevant for cost reducers), though it requires {{1}}{{R}}{{B}} to animate initially. <c>Steel Hellkite</c>, <c>Narstad Scrapper</c>,  <c>Dragon Engine</c> , and <c>Incited Rabble</c> have a generic version of it that costs {{2}} each.  The last of which is a red creature that transforms from a white creature. {{Card|Feral Animist}} is a red-green creature that has a scaling version that costs {{3}}.
*<c>Soldevi Simulacrum</c> and <c>Snow Fortress</c> have generic costed {{1}} firebreathing.  <c>Lavaclaw Reaches</c> has an {{X}} cost variant (relevant for cost reducers), though it requires {{1}}{{R}}{{B}} to animate initially. <c>Steel Hellkite</c>, <c>Narstad Scrapper</c>,  <c>Dragon Engine</c> , and <c>Incited Rabble</c> have a generic version of it that costs {{2}} each.  The last of which is a red creature that transforms from a white creature. {{Card|Feral Animist}} is a red-green creature that has a scaling version that costs {{3}}.
* <c>Blistering Dieflyn</c>, <c>Henchfiend of Ukor</c>, and <c>Duergar Cave-Guard</c> can activate firebreathing with half-red [[hybrid mana]] in the cost; {{B/R}} each for the former two and {{R/W}} each for the latter. All three creatures are monocolored red.
*<c>Blistering Dieflyn</c>, <c>Henchfiend of Ukor</c>, and <c>Duergar Cave-Guard</c> can activate firebreathing with half-red [[hybrid mana]] in the cost; {{B/R}} each for the former two and {{R/W}} each for the latter. All three creatures are monocolored red.
** {{Card|Foxfire Oak}} is a green creature with "{{R/G}}{{R/G}}{{R/G}}: This creature gets +3/+0 until end of turn", which is parity rate but three mana at a time.
**{{Card|Foxfire Oak}} is a green creature with "{{R/G}}{{R/G}}{{R/G}}: This creature gets +3/+0 until end of turn", which is parity rate but three mana at a time.
**<c>Scourge of the Nobilis</c> grants {{R/W}} firebreathing to its target, if it is red; this is the only one of the four which can be used to grant 1-to-1 firebreathing with entirely nonred mana.
**<c>Scourge of the Nobilis</c> grants {{R/W}} firebreathing to its target, if it is red; this is the only one of the four which can be used to grant 1-to-1 firebreathing with entirely nonred mana.
** <c>Vaevictis Asmadi</c> has the unique cost of triple-hybrid firebreathing, for {{G}}, {{R}}, or {{B}}.
**<c>Vaevictis Asmadi</c> has the unique cost of triple-hybrid firebreathing, for {{G}}, {{R}}, or {{B}}.
* <c>Sea Spirit</c>, <c>Viscerid Deepwalker</c>, and <c>Wall of Water</c> hold "waterbreathing", functionally identical to firebreathing in blue. With a party, <c>Seafloor Stalker</c> can reduce its ability to a single {{U}}. <c>Dirtwater Wraith</c> has another version in black.
*<c>Sea Spirit</c>, <c>Viscerid Deepwalker</c>, and <c>Wall of Water</c> hold "waterbreathing", functionally identical to firebreathing in blue. With a party, <c>Seafloor Stalker</c> can reduce its ability to a single {{U}}. <c>Dirtwater Wraith</c> has another version in black.
*{{Card|Order of Leitbur}} is the progenitor of various {{W}}{{W}} cost Knights that got +1/+0, alongside an activated keyword ability and a passive keyword ability. Each version has a mirror in black, culminating in a {{W/B}}{{W/B}} mixed version in {{Card|Stillmoon Cavalier}}.
*{{Card|Order of Leitbur}} is the progenitor of various {{W}}{{W}} cost Knights that got +1/+0, alongside an activated keyword ability and a passive keyword ability. Each version has a mirror in black, culminating in a {{W/B}}{{W/B}} mixed version in {{Card|Stillmoon Cavalier}}.
**{{Card|Capashen Knight}} and {{Card|Soltari Crusader}} have {{1}}{{W}} versions. {{Card|Dauthi Mercenary}} has the {{1}}{{B}} version. {{Card|Folk of the Pines}} is the only green creature with green-based firebreathing at a rate of {{1}}{{G}}.
**{{Card|Capashen Knight}} and {{Card|Soltari Crusader}} have {{1}}{{W}} versions. {{Card|Dauthi Mercenary}} has the {{1}}{{B}} version. {{Card|Folk of the Pines}} is the only green creature with green-based firebreathing at a rate of {{1}}{{G}}.
* <c>Kozilek's Shrieker</c> has colorless-based firebreathing, in addition with [[menace]]. <c>Icehide Troll</c> and <c>Grim Draugr</c> have snow-breathing.
*<c>Kozilek's Shrieker</c> has colorless-based firebreathing, in addition with [[menace]]. <c>Icehide Troll</c> and <c>Grim Draugr</c> have snow-breathing.


===Creature colors===
===Creature colors===
* <c>Stone Kavu</c> and <c>Steam Spitter</c> are the only mono-green creatures with parity firebreathing. <c>Cavern Thoctar</c> has a  {{1}}{{R}} variant.
*<c>Stone Kavu</c> and <c>Steam Spitter</c> are the only mono-green creatures with parity firebreathing. <c>Cavern Thoctar</c> has a  {{1}}{{R}} variant.
*{{Card|Stormcloud Djinn}} and {{Card|Electric Eel}} have {{R}}{{R}} for +2/+0, with the additional cost of a damage each activation.
*{{Card|Stormcloud Djinn}} and {{Card|Electric Eel}} have {{R}}{{R}} for +2/+0, with the additional cost of a damage each activation.
* <c>Firescreamer</c> is the only mono-black creature with firebreathing.  
*<c>Firescreamer</c> is the only mono-black creature with firebreathing.  
* <c>Angelfire Crusader</c> is the only mono-white creature with parity firebreathing, with several others that have weaker versions.
*<c>Angelfire Crusader</c> is the only mono-white creature with parity firebreathing, with several others that have weaker versions.


===Granting===
===Granting===
* <c>Dragonrage</c> is the only instant that can grant firebreathing.
*<c>Dragonrage</c> is the only instant that can grant firebreathing.
* <c>Brood Keeper</c> and <c>Dragon Egg</c> both make Dragon creature tokens with firebreathing.
*<c>Brood Keeper</c> and <c>Dragon Egg</c> both make Dragon creature tokens with firebreathing.
* <c>Ghitu War Cry</c>, <c>Captive Flame</c>, and the flip card <c>Homura's Essence</c> are the only non-Aura Enchantments that grant firebreathing.
*<c>Ghitu War Cry</c>, <c>Captive Flame</c>, and the flip card <c>Homura's Essence</c> are the only non-Aura Enchantments that grant firebreathing.
* Several Auras grant the enchanted creature firebreathing, including <c>Dragon Mantle</c>, <c>Crown of Flames</c>, and <c>Ghitu Firebreathing</c>.
*Several Auras grant the enchanted creature firebreathing, including <c>Dragon Mantle</c>, <c>Crown of Flames</c>, and <c>Ghitu Firebreathing</c>.
* {{Card|Sacred Armory}} gives the {{2}}-per variant, and {{Card|Bronze Cudgels}} is equipment that gives a very weird {{2}}-per version that is on rate with three activations (6 mana) and gets better after that.
*{{Card|Sacred Armory}} gives the {{2}}-per variant, and {{Card|Bronze Cudgels}} is equipment that gives a very weird {{2}}-per version that is on rate with three activations (6 mana) and gets better after that.
*{{Card|Demonspine Whip}} is a {{R}}{{B}} equipment that grants {{X}}.
*{{Card|Demonspine Whip}} is a {{R}}{{B}} equipment that grants {{X}}.


===Other===
===Other===
* Modern design has moved away from the literal {{R}}: +1/+0 ability due to its monocolor restriction; <c>Hellkite Punisher</c> was the first in four years since <c>Skyship Stalker</c>. Most designs now use {{1}}{{R}} as a basis, using worse ratios on better bodies (<c>Incendiary Oracle</c>, <c>Rakdos Trumpeter</c>), or one-to-one on worse bodies (<c>Igneous Cur</c>, <c>Weaselback Redcap</c>). This is to support decks being two-colored, as expected for decks of newer players and drafters.
*Modern design has moved away from the literal {{R}}: +1/+0 ability due to its monocolor restriction; <c>Hellkite Punisher</c> was the first in four years since <c>Skyship Stalker</c>. Most designs now use {{1}}{{R}} as a basis, using worse ratios on better bodies (<c>Incendiary Oracle</c>, <c>Rakdos Trumpeter</c>), or one-to-one on worse bodies (<c>Igneous Cur</c>, <c>Weaselback Redcap</c>). This is to support decks being two-colored, as expected for decks of newer players and drafters.
* "Butt-breathing" is the far rarer (due to encouraging static gameplay) variation where the creature gets +0/+1 or some multiple of it. Most of these require {{W}}, with two with {{R}} and one with {{G}} activation costs.
*"Butt-breathing" is the far rarer (due to encouraging static gameplay) variation where the creature gets +0/+1 or some multiple of it. Most of these require {{W}}, with two with {{R}} and one with {{G}} activation costs.


==References==
==References==

Revision as of 14:03, 30 March 2023

Firebreathing
Mechanic
Introduced Alpha
Last used March of the Machine
Reminder Text [mana cost]: This creature gets +N/+0 until end of turn.
Statistics
208 Firebreathing cards
{C} 1.9% {W} 4.8% {U} 4.3% {B} 8.7% {R} 61.1% {G} 1.9% {B/R} 1.9% {R/G} 1.4% {W/B} 0.5% {U/R} 1% {B/G} 0.5% {R/W} 1.9% {M} 1.4% {artifact symbol} 8.2% {land symbol} 0.5%

38 "Buttbreathing" cards
{W} 52.6% {U} 5.3% {R} 13.2% {G} 13.2% {W/U} 2.6% {R/G} 2.6% {R/W} 2.6% {M} 2.6% {artifact symbol} 5.3%
Scryfall Search
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Firebreathing is any mechanic that pays homage to the original Firebreathing card; that is, "{R}: This creature gets +1/+0 until end of turn".[1] This mechanic was featured on the card Shivan Dragon in Alpha and, in general, is a trademark of most dragons. It's most often seen on red creatures.[2] Over time there have been variants, tied with a consistent factor of an unbound activated ability that pumps their power.

Designs

Color cost variations

Creature colors

Granting

Other

  • Modern design has moved away from the literal {R}: +1/+0 ability due to its monocolor restriction; Hellkite Punisher was the first in four years since Skyship Stalker. Most designs now use {1}{R} as a basis, using worse ratios on better bodies (Incendiary Oracle, Rakdos Trumpeter), or one-to-one on worse bodies (Igneous Cur, Weaselback Redcap). This is to support decks being two-colored, as expected for decks of newer players and drafters.
  • "Butt-breathing" is the far rarer (due to encouraging static gameplay) variation where the creature gets +0/+1 or some multiple of it. Most of these require {W}, with two with {R} and one with {G} activation costs.

References

  1. Mark Rosewater (November 7, 2016). "A Few More Words from R&D". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (June 5, 2017). "Mechanical Color Pie 2017". magicthegathering.com. Wizards of the Coast.