Richard Garfield: Difference between revisions
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He still sporadically contributes to [[Magic: The Gathering]], most recently (as of 2006) as part of the design team for the 2005 expansion, [[Ravnica]].<ref>http://www.wizards.com/default.asp?x=magic/expansion/rav</ref> | He still sporadically contributes to [[Magic: The Gathering]], most recently (as of 2006) as part of the design team for the 2005 expansion, [[Ravnica]].<ref>http://www.wizards.com/default.asp?x=magic/expansion/rav</ref> | ||
Garfield has personally created three Magic cards celebrating events in his life: <card title="Proposal">one for his marriage proposal</card> (this was done by pasting a colour photocopy onto another card), and one for the birth of each of his two children (both professionally printed). Several of each card were given out to friends and associates, and they are considered extreme rarities by collectors.<ref>http://www.magiclibrary.net/rarities-garfield.html</ref> | Garfield has personally created three Magic cards celebrating events in his life: <card title="Proposal">one for his marriage proposal</card> (this was done by pasting a colour photocopy onto another card), and one for the birth of each of his two children ([[Splendid Genesis]] and <c>Fraternal Exaltation</c>, both professionally printed). Several of each card were given out to friends and associates, and they are considered extreme rarities by collectors.<ref>http://www.magiclibrary.net/rarities-garfield.html</ref> | ||
There is a commonly-accepted rule among the fan-base of Magic: The Gathering that if Richard Garfield personally alters a Magic card by hand, the change is permanent for that particular card. This has spawned many urban legends. The subject of Garfield possessing godlike powers within the ''Magic'' universe is immortalized in his eponymous card. | There is a commonly-accepted rule among the fan-base of Magic: The Gathering that if Richard Garfield personally alters a Magic card by hand, the change is permanent for that particular card. This has spawned many urban legends. The subject of Garfield possessing godlike powers within the ''Magic'' universe is immortalized in his eponymous card. |
Revision as of 00:48, 29 November 2007
Richard Garfield (born 1966) is a mathematics professor and a (former) game designer who created the card games Magic: The Gathering, Netrunner, BattleTech, Vampire: The Eternal Struggle (originally known as Jyhad), The Great Dalmuti, Star Wars Trading Card Game, and the board game RoboRally. Magic: The Gathering is his most successful game and its development is credited with creating the collectible card game genre.[1]
Biography
Garfield designed his first game as a teenager. He had a wide range of interests, including mathematics and language. In 1985, he received a bachelor of science degree in computer mathematics. He joined Bell Laboratories and worked there for a couple of years, but then decided to continue his education by attending the University of Pennsylvania in Philadelphia, Pennsylvania.
He began designing a game called Magic: The Gathering as a student in the late 1980s. An "East Coast" group of play-testers, comprising mostly fellow Penn students, formed around the developing game. While searching for a publisher for RoboRally, he found Peter Adkison of newly founded Wizards of the Coast. Adkison agreed to publish his board game and expressed an interest in a game like Magic that would have little set-up and short games.
Garfield studied under Herbert Wilf and earned a Ph.D. in combinatorial mathematics from Penn in 1993. His dissertation was entitled "On the Residue Classes of Combinatorial Families of Numbers." But Garfield believed that game design would not offer a steady living and became a professor of mathematics at Whitman College in Walla Walla, Washington. He had previously been in contact with Magic play-testers from the west coast and his move brought him closer to them and Wizards of the Coast.
Magic: The Gathering became incredibly popular after its commercial launch in 1993. Garfield left academia to join Wizards of the Coast as a full-time game designer in June 1994. After the game took off, Richard Garfield moved to Kennewick, Washington. There he was known to play Magic: The Gathering with some friends and others from around there.
Richard Garfield, Ph.D. is also the name of a card from the joke Magic: The Gathering set Unhinged. This theme had been previously explored with the card Phelddagrif, the name being an anagram of "Garfield, Ph.D.".
Garfield was also a primary play tester for the Dungeons & Dragons 3rd edition bookset.
He still sporadically contributes to Magic: The Gathering, most recently (as of 2006) as part of the design team for the 2005 expansion, Ravnica.[2]
Garfield has personally created three Magic cards celebrating events in his life: Proposal (this was done by pasting a colour photocopy onto another card), and one for the birth of each of his two children (Splendid Genesis and Fraternal Exaltation, both professionally printed). Several of each card were given out to friends and associates, and they are considered extreme rarities by collectors.[3]
There is a commonly-accepted rule among the fan-base of Magic: The Gathering that if Richard Garfield personally alters a Magic card by hand, the change is permanent for that particular card. This has spawned many urban legends. The subject of Garfield possessing godlike powers within the Magic universe is immortalized in his eponymous card.
References
External links
- "Just like magic". December 27, 1998. PolkOnline.
- Template:MTGref
- "Immer für eine Überraschung gut: Richard Garfield: Der Mann hinter Magic" (PDF). January 30, 2004. Amigo Spiele