Reinforce: Difference between revisions
Jump to navigation
Jump to search
>Neoheart No edit summary |
>Yandere-sliver |
||
Line 13: | Line 13: | ||
{{Keyword CR}} | {{Keyword CR}} | ||
== | ==Examples== | ||
{{examples| | {{examples|<c>Mosquito Guard</c> {{W}}<br>Creature {{-}} Kithkin Soldier<br>1/1<br>First strike<br>Reinforce 1 {{-}} {{1}}{{W}} ''({{1}}{{W}}, Discard this card: Put a +1/+1 counter on target creature.)''}} | ||
}} | |||
==References== | ==References== |
Revision as of 23:35, 29 March 2019
Reinforce | |
---|---|
Keyword Ability | |
Type | Activated |
Introduced | Morningtide |
Last used | Morningtide |
Reminder Text | Reinforce N — [cost] (Discard this card: Put N +1/+1 counters on target creature.) |
Statistics |
7 cards 43% 29% 14% 14% |
Scryfall Search | |
keyword:"Reinforce" |
Reinforce is an activated keyword ability that functions only while the card with reinforce is in a player’s hand. It was introduced in Morningtide.[1] By 2010, it was considered a design failure.[2]
Rules
Examples
Example
Mosquito Guard
Creature — Kithkin Soldier
1/1
First strike
Reinforce 1 — (, Discard this card: Put a +1/+1 counter on target creature.)