Reinforce: Difference between revisions

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{{Keyword CR}}
{{Keyword CR}}


==Example==
==Examples==
{{examples|text=''
{{examples|<c>Mosquito Guard</c> {{W}}<br>Creature {{-}} Kithkin Soldier<br>1/1<br>First strike<br>Reinforce 1 {{-}} {{1}}{{W}} ''({{1}}{{W}}, Discard this card: Put a +1/+1 counter on target creature.)''}}
*<c>Mosquito Guard</c> - {{W}}<br>Creature {{-}} Kithkin Soldier<br>1/1<br>First strike<br>Reinforce 1 {{-}} {{1}}{{W}} ''({{1}}{{W}}, Discard this card: Put a +1/+1 counter on target creature.)''
}}


==References==
==References==

Revision as of 23:35, 29 March 2019

Reinforce
Keyword Ability
Type Activated
Introduced Morningtide
Last used Morningtide
Reminder Text Reinforce N — [cost] (Discard this card: Put N +1/+1 counters on target creature.)
Statistics 7 cards
{W}43% {G}29% {R}14% {land symbol}14%
Scryfall Search
keyword:"Reinforce"

Reinforce is an activated keyword ability that functions only while the card with reinforce is in a player’s hand. It was introduced in Morningtide.[1] By 2010, it was considered a design failure.[2]

Rules

Template:Keyword CR

Examples

Example

Mosquito Guard {W}
Creature — Kithkin Soldier
1/1
First strike
Reinforce 1 — {1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.)

References

Template:Keywords and abilities