Reinforce: Difference between revisions
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>Luigifan18 m (You used the wrong word.) |
>Neoheart No edit summary |
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| cost = yes | | cost = yes | ||
| reminder = Discard this card: Put N +1/+1 counters on target creature. | | reminder = Discard this card: Put N +1/+1 counters on target creature. | ||
| stats = 7 cards<br/>{{ | | stats = 7 cards<br/>{{W}}43% {{G}}29% {{R}}14% {{type|land}}14% | ||
}} | }} | ||
'''Reinforce''' is an [[activated ability|activated]] [[keyword ability]] that functions only while the [[card]] with reinforce is in a player’s [[hand]]. It was introduced in ''[[Morningtide]]''.<ref>{{NewRef|making-magic/wait-theres-more-2008-01-14|But Wait, There's More|[[Mark Rosewater]]|January 14, 2008}}</ref> By 2010, it was considered a design failure.<ref>{{NewRef|making-magic/essay-what-2010-11-08|Essay What|[[Mark Rosewater]]|November 8, 2010}}</ref> | '''Reinforce''' is an [[activated ability|activated]] [[keyword ability]] that functions only while the [[card]] with reinforce is in a player’s [[hand]]. It was introduced in ''[[Morningtide]]''.<ref>{{NewRef|making-magic/wait-theres-more-2008-01-14|But Wait, There's More|[[Mark Rosewater]]|January 14, 2008}}</ref> By 2010, it was considered a design failure.<ref>{{NewRef|making-magic/essay-what-2010-11-08|Essay What|[[Mark Rosewater]]|November 8, 2010}}</ref> |
Revision as of 01:35, 22 January 2019
Reinforce | |
---|---|
Keyword Ability | |
Type | Activated |
Introduced | Morningtide |
Last used | Morningtide |
Reminder Text | Reinforce N — [cost] (Discard this card: Put N +1/+1 counters on target creature.) |
Statistics |
7 cards 43% 29% 14% 14% |
Scryfall Search | |
keyword:"Reinforce" |
Reinforce is an activated keyword ability that functions only while the card with reinforce is in a player’s hand. It was introduced in Morningtide.[1] By 2010, it was considered a design failure.[2]