Reinforce: Difference between revisions
Jump to navigation
Jump to search
>RuleUpdateBot No edit summary |
>Hanmac mNo edit summary |
||
Line 4: | Line 4: | ||
| first = Morningtide | | first = Morningtide | ||
| last = Morningtide | | last = Morningtide | ||
| reminder = | | N = yes | ||
| cost = yes | |||
| reminder = Discard this card: Put N +1/+1 counters on target creature. | |||
| stats = 7 cards<br/>{{w}}43% {{g}}29% {{r}}14% Land 14% | | stats = 7 cards<br/>{{w}}43% {{g}}29% {{r}}14% Land 14% | ||
}} | }} |
Revision as of 11:54, 22 June 2015
Reinforce | |
---|---|
Keyword Ability | |
Type | Activated |
Introduced | Morningtide |
Last used | Morningtide |
Reminder Text | Reinforce N — [cost] (Discard this card: Put N +1/+1 counters on target creature.) |
Statistics |
7 cards 43% 29% 14% Land 14% |
Scryfall Search | |
keyword:"Reinforce" |
Reinforce is an activated ability that functions only while the card with reinforce is in a player’s hand. It was introduced in Morningtide.[1] By 2010, it was considered a design failure.[2]
Rules
Lua error in Module:CR at line 549: Unknown error, multiple lookups .
Example
References
- ↑ Mark Rosewater (January 07, 2008). "But Wait, There's More". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (November 08, 2010). "Essay What". magicthegathering.com. Wizards of the Coast.