Domain: Difference between revisions
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:''For the [[Theme deck (preconstructed)|theme deck]] see: [[Domain (deck)]]'' | :''For the [[Theme deck (preconstructed)|theme deck]] see: [[Domain (deck)]]'' | ||
'''Domain''' is a term that refers to cards that rely on the number of different [[basic]] land types (one to five) a player controls. Domain cards were introduced in ''[[Invasion]]''. In ''[[Conflux]]'', ''Domain'' became an [[ability word]]. | '''Domain''' is a term that refers to cards that rely on and count the number of different [[basic]] land types (one to five) a player controls. Domain cards were introduced in ''[[Invasion]]''. In ''[[Conflux]]'', ''Domain'' became an [[ability word]]. | ||
In the [[Invasion block]], there are a total of 28 Domain cards: 14 from ''Invasion'', 10 from ''[[Planeshift]]'', and 4 from ''[[Apocalypse]]''. As a throwback to the past, there is 1 card with Domain in ''[[Time Spiral]]''. | In the [[Invasion block]], there are a total of 28 Domain cards: 14 from ''Invasion'', 10 from ''[[Planeshift]]'', and 4 from ''[[Apocalypse]]''. As a throwback to the past, there is 1 card with Domain in ''[[Time Spiral]]''. | ||
Domain cards encourage you to play five-color decks containing at least one of each basic land type. The [[Sunburst]] keyword from ''[[Fifth Dawn]]'', which likewise encourages five-color deck building, can be seen as a latter-day cousin to the Domain mechanic. | Domain cards encourage you to play five-color decks containing at least one of each basic land type. The [[Sunburst]] keyword from ''[[Fifth Dawn]]'', which likewise encourages five-color deck building, can be seen as a latter-day cousin to the Domain mechanic. | ||
All Invasion block Domain cards have been issued errata to have Domain as an ability word. | |||
===Domain cards from ''[[Invasion]]''=== | ===Domain cards from ''[[Invasion]]''=== | ||
*<c>Collapsing Borders</c> | |||
*<c>Collapsing Borders</c> | *<c>Collective Restraint</c> | ||
*<c>Collective Restraint</c> | *<c>Exotic Curse</c> | ||
*<c>Exotic Curse | *<c>Kavu Scout</c> | ||
*<c>Ordered Migration</c> | |||
*<c>Kavu Scout</c> | *<c>Power Armor</c> | ||
*<c>Ordered Migration</c> | |||
*<c>Power Armor</c> | |||
*<c>Strength of Unity</c> | *<c>Strength of Unity</c> | ||
*<c>Tribal Flames</c> | |||
*<c>Tribal Flames</c> | *<c>Wandering Stream</c> | ||
*<c>Wandering Stream</c> | *<c>Wayfaring Giant</c> | ||
*<c>Wayfaring Giant</c> | *<c>Worldly Counsel</c> | ||
*<c>Worldly Counsel</c> | |||
===Domain cards from ''[[Planeshift]]''=== | ===Domain cards from ''[[Planeshift]]''=== | ||
*<c>Allied Strategies | *<c>Allied Strategies</c> | ||
*<c>Draco</c> | |||
*<c>Draco | *<c>Exotic Disease</c> | ||
*<c>Gaea's Might</c> | |||
*<c>Exotic Disease</c> | *<c>Magnigoth Treefolk</c> | ||
*<c>Gaea's Might</c> | *<c>Samite Pilgrim</c> | ||
*<c>Magnigoth Treefolk</c> | *<c>Stratadon</c> | ||
*<c>Samite Pilgrim | |||
*<c>Stratadon</c> | |||
===Domain cards from ''[[Apocalypse]]''=== | ===Domain cards from ''[[Apocalypse]]''=== | ||
*<c>Evasive Action</c>* | *<c>Evasive Action</c>* | ||
*<c>Planar Despair</c>* | *<c>Planar Despair</c>* | ||
Revision as of 21:12, 8 April 2009
- For the theme deck see: Domain (deck)
Domain is a term that refers to cards that rely on and count the number of different basic land types (one to five) a player controls. Domain cards were introduced in Invasion. In Conflux, Domain became an ability word.
In the Invasion block, there are a total of 28 Domain cards: 14 from Invasion, 10 from Planeshift, and 4 from Apocalypse. As a throwback to the past, there is 1 card with Domain in Time Spiral.
Domain cards encourage you to play five-color decks containing at least one of each basic land type. The Sunburst keyword from Fifth Dawn, which likewise encourages five-color deck building, can be seen as a latter-day cousin to the Domain mechanic.
All Invasion block Domain cards have been issued errata to have Domain as an ability word.
Domain cards from Invasion
- Collapsing Borders
- Collective Restraint
- Exotic Curse
- Kavu Scout
- Ordered Migration
- Power Armor
- Strength of Unity
- Tribal Flames
- Wandering Stream
- Wayfaring Giant
- Worldly Counsel
Domain cards from Planeshift
Domain cards from Apocalypse
Domain cards from Time Spiral
Anti-domain cards
Two cards are designed to be effective against domain decks:
- Mask of Intolerance from Apocalypse
- Planar Overlay from Planeshift
Pre-ability word example
In the above example, if you have all 5 basic land types then the enchanted creature gets +5/+5.