Phased out: Difference between revisions
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== Phased-out zone == | == Phased-out zone == | ||
The '''phased-out zone''' is an [[obsolete]] game [[zone]]. Prior to the ''[[Magic 2010]]'' rules update, [[ | The '''phased-out zone''' is an [[obsolete]] game [[zone]]. Prior to the ''[[Magic 2010]]'' rules update, [[permanent]]s that [[phasing|phase out]] (and any [[Aura]]s or [[Equipment]] attached to them) would be put into the phased-out zone to indicate their new status.<ref>{{NewRef|arcana/old-cards-new-words-2002-08-09|Old cards, new words|[[Magic Arcana]]|August 9, 2002}}</ref><ref>{{NewRef|early-phasing-2002-09-06|Early phasing|[[Magic Arcana]]|September 6, 2002}}</ref><ref>{{NewRef|feature/july-2009-update-bulletin-2009-07-08|July 2009 Update Bulletin|[[Mark Gottlieb]]|July 8, 2009}}</ref> Despite changing game zones, the original phasing rules treated phased-out permanents as though they hadn't changed zones. This was unintuitive, so this was changed to the current functionality of a phased-out permanent being treated as though it didn't exist, without actually changing zones. | ||
{{Obsolete| | {{Obsolete| | ||
From the ''[[Comprehensive Rules]]'' | From the ''[[Comprehensive Rules]]'' | ||
*'''217.8.''' Phased Out | *'''217.8.''' Phased Out | ||
**'''217.8a''' [[Permanent | **'''217.8a''' [[Permanent]]s that phase out are placed in the phased-out [[zone]]. (See rule 502.15, “[[Phasing]].”) | ||
**'''217.8b''' Face-up objects in the phased-out zone may be examined by any player at any time. Face-down objects in the phased-out zone are covered by the rules for face-down permanents. (See rule 502.26, “[[Morph]],” and rule 504, “Face-Down Spells and Permanents.”) | **'''217.8b''' Face-up objects in the phased-out zone may be examined by any player at any time. Face-down objects in the phased-out zone are covered by the rules for face-down permanents. (See rule 502.26, “[[Morph]],” and rule 504, “Face-Down Spells and Permanents.”) | ||
**'''217.8c''' Phased-out objects are not in play, so they do not count as tapped or untapped, nor are they controlled by anyone. However, an object in this zone “remembers” the state of the permanent as it phased out and returns to play in the same state as when it left. (See rule 502.15, “Phasing.”) | **'''217.8c''' Phased-out objects are not in play, so they do not count as tapped or untapped, nor are they controlled by anyone. However, an object in this zone “remembers” the state of the permanent as it phased out and returns to play in the same state as when it left. (See rule 502.15, “Phasing.”) | ||
**'''217.8d''' [[Token | **'''217.8d''' [[Token]]s in the phased-out zone cease to exist. This is a state-based effect (see rule 420, “[[State-Based Effects]]”). Any phased-out [[Aura]]s, [[Equipment]], or [[Fortification]]s that were attached to those tokens remain phased out for the rest of the game. | ||
}} | }} | ||
Revision as of 06:32, 17 March 2019
Phased out (together with its opposite, phased in) is part of a permanent's status, like tapped or face down. Like all status, only permanents can be phased out. A phased-out permanent is treated for most purposes as though it didn't exist. Permanents enter the battlefield phased in by default. Usually if a permanent is phased out it's because it, or something it's attached to, has phasing (q.v.).
Rules
Lua error in Module:CR at line 534: Glossary entry not found! Phased In.
Phased-out zone
The phased-out zone is an obsolete game zone. Prior to the Magic 2010 rules update, permanents that phase out (and any Auras or Equipment attached to them) would be put into the phased-out zone to indicate their new status.[1][2][3] Despite changing game zones, the original phasing rules treated phased-out permanents as though they hadn't changed zones. This was unintuitive, so this was changed to the current functionality of a phased-out permanent being treated as though it didn't exist, without actually changing zones.
See also
- Phasing - for the current phasing rules