Mana flood: Difference between revisions

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'''Mana flood''' refers to the condition of having too many [[lands]] (either [[in play]] or in [[hand]]) and not enough [[spells]]. Mana flood can be the result of an opening hand with too many lands, several consecutive land draws, or a combination of the two.  A hand with too many lands, for example five, is often best [[mulligan]]ed for a better distribution, and some casual variants of the mulligan are more forgiving of such draws.  However, a deck which consistently experiences mana flood may need to run fewer lands.  Even in a deck with a good mana curve, poor shuffling can result in clusters of lands in the deck, which can cause mana flood when the player hits them.   
'''Mana flood''' refers to the condition of having too many [[lands]] (either [[in play]] or in [[hand]]) and not enough [[spells]]. <ref>{{DailyRef|mtgcom/academy/35|Managing Mana Screw|Jeff Cunningham|April 28, 2007}}</ref> Mana flood can be the result of an opening hand with too many lands, several consecutive land draws, or a combination of the two.  A hand with too many lands, for example five, is often best [[mulligan]]ed for a better distribution, and some casual variants of the mulligan are more forgiving of such draws.  However, a deck which consistently experiences mana flood may need to run fewer lands.  Even in a deck with a good mana curve, poor shuffling can result in clusters of lands in the deck, which can cause mana flood when the player hits them.   
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===See also===
* [[Mana screw]]: not having enough mana or not having the right [[color]] of mana to play the spells in your hand. 
 
===References===
{{Reflist}}
 
[[Category:Magic slang]]
[[Category:Magic slang]]

Revision as of 07:31, 22 April 2014

Mana flood refers to the condition of having too many lands (either in play or in hand) and not enough spells. [1] Mana flood can be the result of an opening hand with too many lands, several consecutive land draws, or a combination of the two. A hand with too many lands, for example five, is often best mulliganed for a better distribution, and some casual variants of the mulligan are more forgiving of such draws. However, a deck which consistently experiences mana flood may need to run fewer lands. Even in a deck with a good mana curve, poor shuffling can result in clusters of lands in the deck, which can cause mana flood when the player hits them.

See also

  • Mana screw: not having enough mana or not having the right color of mana to play the spells in your hand.

References

  1. Jeff Cunningham (April 28, 2007). "Managing Mana Screw". magicthegathering.com. Wizards of the Coast.