Effect: Difference between revisions

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{{Navigation CR|600}}
{{Navigation CR|600}}
An '''effect''' in ''[[Magic]]'' is something that happens in the [[game]] as a result of a [[spell]] or [[ability]]. When a spell, [[activated ability]], or [[triggered ability]] resolves, it may create one or more one-shot or [[continuous effects]]. [[Static Ablity|Static abilities]] may create one or more continuous effects.
==Rules==
{{CR|Fate Reforged|* '''609.''' Effects
{{CR|Fate Reforged|* '''609.''' Effects
**'''609.1.''' An effect is something that happens in the game as a result of a spell or ability. When a spell, activated ability, or triggered ability resolves, it may create one or more one-shot or continuous effects. Static abilities may create one or more continuous effects. Text itself is never an effect.
**'''609.1.''' An effect is something that happens in the game as a result of a spell or ability. When a spell, activated ability, or triggered ability resolves, it may create one or more one-shot or continuous effects. Static abilities may create one or more continuous effects. Text itself is never an effect.
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***'''609.7c.'''  Some effects from static abilities prevent or replace damage from sources with certain properties. For these effects, the prevention or replacement applies to sources that are permanents with that property and to any sources that aren't on the battlefield that have that property.
***'''609.7c.'''  Some effects from static abilities prevent or replace damage from sources with certain properties. For these effects, the prevention or replacement applies to sources that are permanents with that property and to any sources that aren't on the battlefield that have that property.
}}
}}
{{rule-stub}}


[[Category:Magic rules]]
[[Category:Magic rules]]

Revision as of 15:31, 29 May 2015

Template:Navigation CR

An effect in Magic is something that happens in the game as a result of a spell or ability. When a spell, activated ability, or triggered ability resolves, it may create one or more one-shot or continuous effects. Static abilities may create one or more continuous effects.

Rules

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