Numbers and symbols: Difference between revisions
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>Lithl (Viridian Joiner example Oracle update; number corrections; added 107.13, 107.14, 107.15) |
>Lithl mNo edit summary |
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{{Navigation CR|100}}{{CR| | {{Navigation CR|100}}{{CR|Innistrad|* '''107.''' Numbers and Symbols | ||
**'''107.1.''' The only numbers the Magic game uses are integers. | **'''107.1.''' The only numbers the Magic game uses are integers. | ||
***'''107.1a''' You can't choose a fractional number, deal fractional damage, gain fractional life, and so on. If a spell or ability could generate a fractional number, the spell or ability will tell you whether to round up or down. | ***'''107.1a''' You can't choose a fractional number, deal fractional damage, gain fractional life, and so on. If a spell or ability could generate a fractional number, the spell or ability will tell you whether to round up or down. |
Revision as of 09:18, 30 September 2011
Template:Navigation CRLua error in Module:CR at line 549: Unknown error, multiple lookups .