Text box: Difference between revisions

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[[Flip cards]] also have two smaller text boxes, one for each flip state of the card. The active text box is found at the bottom of the card and defines how the card can be flipped, activating the second text box and deactivating the first.
[[Flip cards]] also have two smaller text boxes, one for each flip state of the card. The active text box is found at the bottom of the card and defines how the card can be flipped, activating the second text box and deactivating the first.


{{Rules|
{{CR|Mirrodin Besieged|*'''206.''' Text Box
text = '''From the [[Comprehensive Rules]]'''
**'''206.1.''' The text box is printed on the lower half of the card. It usually contains rules text defining the card’s abilities.
*'''207.''' Text Box
**'''206.2.''' The text box may also contain italicized text that has no game function.
**'''207.1.''' The text box is printed on the lower half of the card. It usually contains rules text defining the card’s abilities.
***'''206.2a''' Reminder text is italicized text within parentheses that summarizes a rule that applies to that card. It usually appears on the same line as the ability it’s relevant to, but it may appear on its own line if it applies to an aspect of the card other than an ability.
**'''207.2.''' The text box may also contain italicized reminder text (in parentheses), which summarizes a rule that applies to that card, and italicized flavor text, which has no game function, but like the illustration, adds artistic appeal to the game.
***'''206.2b''' Flavor text is italicized text that, like the illustration, adds artistic appeal to the game. It appears below the rules text.
**'''207.3.''' A guild icon appears in the text box of many Ravnica® block cards. These cards either have the specified guild’s exclusive mechanic or somehow relate to the two colors associated with that guild. Guild icons have no effect on game play.
***'''206.2c''' An ability word appears in italics at the beginning of some abilities on cards. Ability words are similar to keywords in that they tie together cards that have similar functionality, but they have no special rules meaning and no individual entries in the Comprehensive Rules. The ability words are channel, chroma, domain, grandeur, hellbent, imprint, kinship, landfall, metalcraft, radiance, sweep, and threshold.
**'''206.3.''' A guild icon appears in the text box of many [[Ravnica block]] cards. These cards either have the specified guild’s exclusive mechanic or somehow relate to the two colors associated with that guild. Guild icons have no effect on game play. Similarly, a faction icon appears in the text box of most ''[[Scars of Mirrodin]]'' and ''[[Mirrodin Besieged]]'' cards. These faction icons have no effect on game play.
**'''206.4.''' The chaos symbol {C} appears in the text box of each plane card to the left of a triggered ability that triggers
}}
}}
[[Category: Parts of a card]]
[[Category: Parts of a card]]
[[Category:Magic rules]]
[[Category:Magic rules]]

Revision as of 23:40, 20 February 2011

The text box is the box that takes up most of the lower part of a Magic card. Rules text and flavor text are both printed in this box.

Split cards have two text boxes, one for each half of the card and in proportion to each half-card. One text box is chosen to be active when a split card is played.

Flip cards also have two smaller text boxes, one for each flip state of the card. The active text box is found at the bottom of the card and defines how the card can be flipped, activating the second text box and deactivating the first.

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