Mechanic: Difference between revisions

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* [[Ability word]]s are words that group cards that have a common functionality and do not imply any particular rules.  
* [[Ability word]]s are words that group cards that have a common functionality and do not imply any particular rules.  
* [[:Category:Miscellaneous mechanics|Mechanics that are not clearly classified]]
* [[:Category:Miscellaneous mechanics|Mechanics that are not clearly classified]]
* [[:Category:Unreleased mechanics|Mechanics that were considered, but never officially released]]
* [[Unreleased mechanics|Mechanics that were considered, but never officially released]]
* [[Obsolete#Obsolete keywords|Obsolete or deprecated mechanics]]


===Parasitic===
===Parasitic===
A mechanic is considered parasitic when it only interacts with other things in a particular set rather than the rest of ''[[Magic]]''. Examples are [[horsemanship]] and [[splice]] <ref>{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/71496618699/where-is-horsemanship-on-the-storm-scale-i-know=Where is Horsemanship on the Storm scale?|tumblr-title=Blogatog|date=December 29, 2013}}</ref> <ref>{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/135068776683/i-am-worried-that-c-as-a-mana-cost-will-end-up=I am worried that C as a mana cost will end up being a parasitic thing|tumblr-title=Blogatog|date=December 12, 2015}}</ref> <ref>{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/135071129868/it-seems-like-people-constantly-misunderstand-what=It seems like people constantly misunderstand what counts as parasitic or not.|tumblr-title=Blogatog|date=December 12, 2015}}</ref>
A mechanic is considered parasitic when it only interacts with other things in a particular set rather than the rest of ''[[Magic]]''. Examples are [[horsemanship]] and [[splice]] <ref>{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/71496618699/where-is-horsemanship-on-the-storm-scale-i-know|title=Where is Horsemanship on the Storm scale?|tumblr-title=Blogatog|date=December 29, 2013}}</ref> <ref>{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/135068776683/i-am-worried-that-c-as-a-mana-cost-will-end-up|title=I am worried that C as a mana cost will end up being a parasitic thing|tumblr-title=Blogatog|date=December 12, 2015}}</ref> <ref>{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/135071129868/it-seems-like-people-constantly-misunderstand-what|title=It seems like people constantly misunderstand what counts as parasitic or not.|tumblr-title=Blogatog|date=December 12, 2015}}</ref>


===Linear===
===Linear===
[[R&D]] talks about things being “linear” in that they dictate other cards mechanically. [[Colorless|Colorless matters]] is very linear in that it dictates having cards to provide the [[mana|colorless mana]].<ref>{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/135071350843/ok-so-parasitic-is-a-definition-that-works-for=How do you define something that is "parasitic" in its own set?|tumblr-title=Blogatog|date=December 12, 2015}}</ref>
[[R&D]] talks about things being “linear” in that they dictate other cards mechanically. [[Colorless|Colorless matters]] is very linear in that it dictates having cards to provide the [[mana|colorless mana]].<ref>{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/135071350843/ok-so-parasitic-is-a-definition-that-works-for|title=How do you define something that is "parasitic" in its own set?|tumblr-title=Blogatog|date=December 12, 2015}}</ref>
===Modular===
===Modular===
Modular design elements are not dependent on other design elements.
Modular design elements are not dependent on other design elements.
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*{{DailyRef|mtg/daily/mm/130|Fight Club, Part 2|[[Mark Rosewater]]|February 14, 2011}}
*{{DailyRef|mtg/daily/mm/130|Fight Club, Part 2|[[Mark Rosewater]]|February 14, 2011}}


[[Category:Magic rules]]
[[Category:Spells, abilities, and effects]][[Category:Parts of a card]]
 
{{Keywords and abilities}}

Revision as of 02:06, 4 January 2016

A mechanic is a card ability that can be used on multiple cards. The word mechanic has no meaning in the Comprehensive Rules, it's merely a design concept. [1]

Categories

Mechanics can be categorized as:

Parasitic

A mechanic is considered parasitic when it only interacts with other things in a particular set rather than the rest of Magic. Examples are horsemanship and splice [2] [3] [4]

Linear

R&D talks about things being “linear” in that they dictate other cards mechanically. Colorless matters is very linear in that it dictates having cards to provide the colorless mana.[5]

Modular

Modular design elements are not dependent on other design elements.

References

  1. Mark Rosewater (January 21, 2002). "Finding a Good Mechanic". magicthegathering.com. Wizards of the Coast.
  2. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (December 29, 2013). "". Tumblr.
  3. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (December 12, 2015). "". Tumblr.
  4. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (December 12, 2015). "". Tumblr.
  5. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (December 12, 2015). "". Tumblr.

External links

Template:Keywords and abilities