Mechanic: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Hunterofsalvation
No edit summary
>Hunterofsalvation
No edit summary
Line 1: Line 1:
A '''mechanic''' is a [[card]] [[ability]] that can be used on multiple cards. The word ''mechanic'' has no meaning in the [[Comprehensive Rules]], it's merely a design concept. <ref>{{DailyRef|mtgcom/daily/mr4|Finding a Good Mechanic|[[Mark Rosewater]]|January 21, 2002}}</ref>
A '''mechanic''' is a [[card]] [[ability]] that can be used on multiple cards. The word ''mechanic'' has no meaning in the [[Comprehensive Rules]], it's merely a design concept. <ref>{{DailyRef|mtgcom/daily/mr4|Finding a Good Mechanic|[[Mark Rosewater]]|January 21, 2002}}</ref>


==Categories==
Mechanics can be categorized as:
Mechanics can be categorized as:
* [[Keywords]] or "keyword abilities": words attached to rules text, that represent an ability that is constant. They come with [[reminder text]], except if they are [[evergreen]].
* [[Keywords]] or "keyword abilities": words attached to rules text, that represent an ability that is constant. They come with [[reminder text]], except if they are [[evergreen]].
Line 7: Line 8:
* [[:Category:Miscellaneous mechanics|Mechanics that are not clearly classified]]
* [[:Category:Miscellaneous mechanics|Mechanics that are not clearly classified]]
* [[:Category:Unreleased mechanics|Mechanics that were considered, but never officially released]]
* [[:Category:Unreleased mechanics|Mechanics that were considered, but never officially released]]
===Parasitic===
A mechanic is considered parasitic when it only interacts with other things in a particular set rather than the rest of ''[[Magic]]''. Examples are [[horsemanship]] and [[splice]] <ref>{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/71496618699/where-is-horsemanship-on-the-storm-scale-i-know=Where is Horsemanship on the Storm scale?|tumblr-title=Blogatog|date=December 29, 2013}}</ref> <ref>{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/135068776683/i-am-worried-that-c-as-a-mana-cost-will-end-up=I am worried that C as a mana cost will end up being a parasitic thing|tumblr-title=Blogatog|date=December 12, 2015}}</ref>
===Linear===
[[R&D]] talks about things being “linear” in that they dictate other cards mechanically. [[Colorless|Colorless matters]] is very linear in that it dictates having cards to provide the [[mana|colorless mana]].<ref>{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/135071350843/ok-so-parasitic-is-a-definition-that-works-for=How do you define something that is "parasitic" in its own set?|tumblr-title=Blogatog|date=December 12, 2015}}</ref>
===modular===
Modular design elements are not dependent on other design elements.
==References==
==References==
{{reflist}}
{{reflist}}

Revision as of 09:12, 13 December 2015

A mechanic is a card ability that can be used on multiple cards. The word mechanic has no meaning in the Comprehensive Rules, it's merely a design concept. [1]

Categories

Mechanics can be categorized as:

Parasitic

A mechanic is considered parasitic when it only interacts with other things in a particular set rather than the rest of Magic. Examples are horsemanship and splice [2] [3]

Linear

R&D talks about things being “linear” in that they dictate other cards mechanically. Colorless matters is very linear in that it dictates having cards to provide the colorless mana.[4]

modular

Modular design elements are not dependent on other design elements.

References

  1. Mark Rosewater (January 21, 2002). "Finding a Good Mechanic". magicthegathering.com. Wizards of the Coast.
  2. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (December 29, 2013). "". Tumblr.
  3. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (December 12, 2015). "". Tumblr.
  4. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (December 12, 2015). "". Tumblr.

External links