Recover: Difference between revisions

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(702.57.)
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'''Recover''' is a [[keyword ability]] that debuted in [[Coldsnap]]. It allows a player to return cards with the ability to their [[hand]] by paying the card's Recover cost when a [[creature]] next goes into their [[graveyard]] from play. However, if they do not pay the Recover cost then the card is instead removed from the game. The ability was inspired by the "graveyard order" cards from [[Ice Age]] such as <c>Death Spark</c>, but was designed to be easier to keep track of than those cards. Recover mostly appears on [[instant]]s and [[sorcery|sorceries]], but also appears on the creature card <c>Garza's Assassin</c>.
'''Recover''' is a [[keyword ability]] that debuted in [[Coldsnap]]. It allows a player to return cards with the ability to their [[hand]] by paying the card's Recover cost when a [[creature]] next goes into their [[graveyard]] from play. However, if they do not pay the Recover cost then the card is instead removed from the game. The ability was inspired by the "graveyard order" cards from [[Ice Age]] such as <c>Death Spark</c>, but was designed to be easier to keep track of than those cards. Recover mostly appears on [[instant]]s and [[sorcery|sorceries]], but also appears on the creature card <c>Garza's Assassin</c>.
{{rules|text=
 
'''From the [[Comprehensive Rules]]''':
{{rules|text='''From the [[Comprehensive Rules]]''':
*'''502.55.''' Recover
*'''702.57.''' Recover
*'''502.55a''' Recover is a triggered ability that functions only while the card with recover is in a player's graveyard. "Recover [cost]" means "When a creature is put into your graveyard from play, you may pay [cost]. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game."
*'''702.57a''' Recover is a triggered ability that functions only while the card with recover is in a player’s graveyard. “Recover [cost]means “When a creature is put into your graveyard from the battlefield, you may pay [cost]. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.
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As with Ice Age's graveyard order cards, a key aspect of playing with and against Recover cards is timing when to play them and when to destroy creatures in order to maximise their effectiveness. For the player using Recover cards, playing instants with the ability during combat and using [[sacrifice]] effects are good ways to exploit Recover. When playing against Recover cards, the best tactic is to wait until the opponent is tapped out, then destroy one of their creatures in order to remove all of the Recover cards in their graveyard from the game.
As with Ice Age's graveyard order cards, a key aspect of playing with and against Recover cards is timing when to play them and when to destroy creatures in order to maximise their effectiveness. For the player using Recover cards, playing instants with the ability during combat and using [[sacrifice]] effects are good ways to exploit Recover. When playing against Recover cards, the best tactic is to wait until the opponent is tapped out, then destroy one of their creatures in order to remove all of the Recover cards in their graveyard from the game.
==Color percentages==
==Color percentages==
{{percentages|text=''
{{percentages|text=''
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*White = 14%
*White = 14%
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[[Category:Magic rules]][[Category:Keywords]]
[[Category:Magic rules]][[Category:Keywords]]

Revision as of 09:41, 19 February 2012

Recover is a keyword ability that debuted in Coldsnap. It allows a player to return cards with the ability to their hand by paying the card's Recover cost when a creature next goes into their graveyard from play. However, if they do not pay the Recover cost then the card is instead removed from the game. The ability was inspired by the "graveyard order" cards from Ice Age such as Death Spark, but was designed to be easier to keep track of than those cards. Recover mostly appears on instants and sorceries, but also appears on the creature card Garza's Assassin.

From the ()


As with Ice Age's graveyard order cards, a key aspect of playing with and against Recover cards is timing when to play them and when to destroy creatures in order to maximise their effectiveness. For the player using Recover cards, playing instants with the ability during combat and using sacrifice effects are good ways to exploit Recover. When playing against Recover cards, the best tactic is to wait until the opponent is tapped out, then destroy one of their creatures in order to remove all of the Recover cards in their graveyard from the game.

Color percentages

Template:Percentages