Gotcha: Difference between revisions

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| stats = 11 cards <br/> {{G}}27% {{W}}18% {{U}}18% {{B}}18% {{R}}18%
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'''Gotcha''' is an [[ability word]] which has only been seen in ''[[Unhinged]]''.<ref>{{DailyRef|spoken-word-2004-10-19|The Spoken Word|[[Aaron Forsythe]]|November 19, 2004}}</ref><ref>[http://www.wizards.com/default.asp?x=magic%2Ffaq%2Funhinged ''Unhinged'' FAQTIWDAWCC (Frequently Asked Questions That If We Didn't Answer Would Cause Chaos)]</ref> It groups together abilities on cards which allow recursion from the [[graveyard]] when its owner says "Gotcha!" in response to a specific event, normally something an opponent is doing. Unlike other ability words, Gotcha isn't italicized.
'''Gotcha''' is an [[ability word]] which has only been seen in ''[[Unhinged]]''.<ref>{{DailyRef|spoken-word-2004-10-19|The Spoken Word|[[Aaron Forsythe]]|November 19, 2004}}</ref><ref>[http://www.wizards.com/default.asp?x=magic%2Ffaq%2Funhinged ''Unhinged'' FAQTIWDAWCC (Frequently Asked Questions That If We Didn't Answer Would Cause Chaos)]</ref>  
 
==Description==
The mechanic groups together abilities on cards which allow [[recursion]] from the [[graveyard]] when its owner says "Gotcha!" in response to a specific event, normally something an opponent is doing. Unlike other ability words, Gotcha isn't italicized.
 
[[Mark Rosewater]] considers Gotcha a design mistake, because the most efficient way to avoid getting Gotcha'ed is to clam up and not talk or interact. The isn't appropriate for a light, fun, friendly format.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/156833976153/is-there-any-un-cards-you-wish-youd-done|title=Is there any un-cards you wish you'd done differently, or perhaps not at all?|February 05, 2017}}</ref><ref>{{EzTumblr|https://markrosewater.tumblr.com/post/162222761068/why-do-you-consider-gotcha-a-mistake|title=Why do you consider "gotcha" a mistake?|June 24, 2017}}</ref>


==Examples==
==Examples==
{{examples|<c>Stop That</c> {{B}}<br>Instant<br>Target player discards a card.<br>Gotcha {{-}} Whenever an opponent audibly flicks the cards in his or her hand, you may say "Gotcha!" If you do, return Stop That from your graveyard to your hand.}}
{{examples|<c>Stop That</c> {{B}}<br>Instant<br>Target player discards a card.<br>Gotcha {{-}} Whenever an opponent audibly flicks the cards in his or her hand, you may say "Gotcha!" If you do, return Stop That from your graveyard to your hand.}}
==Trivia==
* <c>Carnivorous Death-Parrot</c> forces a player to say a sentence that features one word from each card in the “don’t say this word” cycle.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/87395660648/was-carnivorous-death-parrot-created-in|title=Was Carnivorous Death-Parrot created in conjunction with the Gotcha-cycle?|May 31, 2014}}</ref>


==References==
==References==

Revision as of 04:03, 1 August 2019

Gotcha
Ability Word
Introduced Unhinged
Last used Unhinged
Typical Text Gotcha — Whenever (event), you may say "Gotcha!" If you do, return CARDNAME from your graveyard to your hand.
Statistics 11 cards
{G}27% {W}18% {U}18% {B}18% {R}18%
Scryfall Search
keyword:"Gotcha"

Gotcha is an ability word which has only been seen in Unhinged.[1][2]

Description

The mechanic groups together abilities on cards which allow recursion from the graveyard when its owner says "Gotcha!" in response to a specific event, normally something an opponent is doing. Unlike other ability words, Gotcha isn't italicized.

Mark Rosewater considers Gotcha a design mistake, because the most efficient way to avoid getting Gotcha'ed is to clam up and not talk or interact. The isn't appropriate for a light, fun, friendly format.[3][4]

Examples

Example

Stop That {B}
Instant
Target player discards a card.
Gotcha — Whenever an opponent audibly flicks the cards in his or her hand, you may say "Gotcha!" If you do, return Stop That from your graveyard to your hand.

Trivia

  • Carnivorous Death-Parrot forces a player to say a sentence that features one word from each card in the “don’t say this word” cycle.[5]

References

Template:Keywords and abilities