Gavin Verhey: Difference between revisions

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Gavin Verhey has numerous [[tournament]] accomplishments, and has played on the [[Pro Tour]] numerous times. Additionally, he was an early contributor on [[MTG Salvation]], wrote weekly articles for [[Star City Games]]<ref>[http://www.starcitygames.com/tags/GavinVerhey/2000-01-01/2020-01-01 StarCityGames.com]</ref> and had a blog on game design and development called Design Space.<ref>[https://web.archive.org/web/20110814130811/http://designspaceblog.com/ Design Space]</ref>   
Gavin Verhey has numerous [[tournament]] accomplishments, and has played on the [[Pro Tour]] numerous times. Additionally, he was an early contributor on [[MTG Salvation]], wrote weekly articles for [[Star City Games]]<ref>[http://www.starcitygames.com/tags/GavinVerhey/2000-01-01/2020-01-01 StarCityGames.com]</ref> and had a blog on game design and development called Design Space.<ref>[https://web.archive.org/web/20110814130811/http://designspaceblog.com/ Design Space]</ref>   


Verhey became a Game and Product Designer for Wizards of the Coast in October 2011. [[Mark Rosewater]] considers him to be part of the [[Design#Fifth Stage|fifth generation]] of ''[[Magic: The Gathering|Magic]]'' designers. As 'experience designer' he was for example responsible for [[prerelease]] activities for ''[[Magic 2015]]'' and ''[[Khans of Tarkir]]''. In 2016, he became part of the [[R&D#Product Architecture|Product Architecture]] team.<ref>{{NewRef|feature/building-better-magic-set-2017-09-27|Building a Better ''Magic'' Set|Gavin Verhey|September 27, 2017}}</ref>
Verhey became a Game and Product Designer for Wizards of the Coast in October 2011. [[Mark Rosewater]] considers him to be part of the [[Design#Fifth Stage|fifth generation]] of ''[[Magic: The Gathering|Magic]]'' designers. As 'experience designer' he was for example responsible for [[prerelease]] activities for ''[[Magic 2015]]'' and ''[[Khans of Tarkir]]''. In 2016, he became part of the [[R&D#Product Architecture|Product Architecture]] team.<ref>{{DailyRef|feature/building-better-magic-set-2017-09-27|Building a Better ''Magic'' Set|Gavin Verhey|September 27, 2017}}</ref>
   
   
Verhey is currently one of the main writers on [[magicthegathering.com]]. He can frequently be found on Twitter,.<ref>[http://www.twitter.com/GavinVerhey Twitter]</ref>  
Verhey is currently one of the main writers on [[magicthegathering.com]]. He can frequently be found on Twitter,.<ref>[http://www.twitter.com/GavinVerhey Twitter]</ref>  

Revision as of 22:24, 6 April 2019

Gavin Verhey
[[File:{{#setmainimage:Lesurgo.jpg}}|250px]]
Demographics
Nickname Lesurgo
Born March 29, 1990
Residence Seattle, Washington, United States
Nationality {USA} American

Gavin Verhey is a game designer/developer for Wizards of the Coast; he is also a former Pro Tour player.

Biography

Gavin Verhey has numerous tournament accomplishments, and has played on the Pro Tour numerous times. Additionally, he was an early contributor on MTG Salvation, wrote weekly articles for Star City Games[1] and had a blog on game design and development called Design Space.[2]

Verhey became a Game and Product Designer for Wizards of the Coast in October 2011. Mark Rosewater considers him to be part of the fifth generation of Magic designers. As 'experience designer' he was for example responsible for prerelease activities for Magic 2015 and Khans of Tarkir. In 2016, he became part of the Product Architecture team.[3]

Verhey is currently one of the main writers on magicthegathering.com. He can frequently be found on Twitter,.[4]

Designing

Developing

References

  1. StarCityGames.com
  2. Design Space
  3. Gavin Verhey (September 27, 2017). "Building a Better Magic Set". magicthegathering.com. Wizards of the Coast.
  4. Twitter