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In addition, Sunburst can also be used as a sort of 'X-value'. One card, <c>Arcbound Wanderer</c> has the ability "[[Modular]]-Sunburst". "Modular-Sunburst" means that the creature comes into play with a +1/+1 counter on it for each color of mana payed to play it, and when that creature is put into a graveyard from play, the controller may move the +1/+1 counters onto another artifact creature.
In addition, Sunburst can also be used as a sort of 'X-value'. One card, <c>Arcbound Wanderer</c> has the ability "[[Modular]]-Sunburst". "Modular-Sunburst" means that the creature comes into play with a +1/+1 counter on it for each color of mana payed to play it, and when that creature is put into a graveyard from play, the controller may move the +1/+1 counters onto another artifact creature.


All tournament-legal cards with sunburst first appeared in ''[[Fifth Dawn]]''.
All tournament-legal cards with sunburst first appeared in ''[[Fifth Dawn]]''. <ref>{{DailyRef|mtgcom/daily/mr123|Here Comes the Sunburst|[[Mark Rosewater]]|May 10, 2004}}</ref>


{{rules|text='''From the [[Comprehensive Rules]]''':
{{rules|text='''From the [[Comprehensive Rules]]''':
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*Artifact = 100 %
*Artifact = 100 %
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==References==
{{Reflist}}
[[Category:Keywords]][[Category:Magic rules]]
[[Category:Keywords]][[Category:Magic rules]]

Revision as of 14:28, 9 March 2014

For the theme deck see: Sunburst (deck)

Sunburst is a keyword ability appearing on both artifacts and artifact creatures that puts charge and +1/+1 counters, respectively, on the card when it comes into play. The number of counters is equal to the number of different colors of mana used to play the spell.

In addition, Sunburst can also be used as a sort of 'X-value'. One card, Arcbound Wanderer has the ability "Modular-Sunburst". "Modular-Sunburst" means that the creature comes into play with a +1/+1 counter on it for each color of mana payed to play it, and when that creature is put into a graveyard from play, the controller may move the +1/+1 counters onto another artifact creature.

All tournament-legal cards with sunburst first appeared in Fifth Dawn. [1]

From the ()


Rulings

  • An artifact creature with sunburst comes into play with one +1/+1 counter on it for each color of mana used to pay its cost.
  • A noncreature artifact with sunburst comes into play with one charge counter on it for each color of mana used to pay its cost.
  • The type of counters depends on whether the spell is a creature or a noncreature spell, not whether the permanent that results from that spell will be a creature or a noncreature permanent. Even if March of the Machines from the Mirrodin set is in play, noncreature artifact spells with sunburst come into play with charge counters.
  • Sunburst doesn't apply if a card is put directly into play from a player's hand. It applies only if it's being played as a spell.
  • If you pay {W}{U}{B}{R}{G}{1} for a six-mana sunburst creature spell, it comes into play with five +1/+1 counters on it -- one for each different color of mana you spent.
  • If you pay {2}{U}{B}{B}{R} for a six-mana noncreature artifact spell with sunburst, it comes into play with three charge counters.

Examples

Color percentages

There is a total of 16 cards that involve sunburst, which divide by color as such:

  • Artifact = 100 %

References

  1. Mark Rosewater (May 10, 2004). "Here Comes the Sunburst". magicthegathering.com. Wizards of the Coast.