Offering: Difference between revisions
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*'''409.1a''' The player announces that he or she is playing the spell or activated ability. It moves from the zone it’s in to the stack and remains there until it’s countered or resolves. In the case of spells, the physical card goes onto the stack. In the case of activated abilities, the ability goes onto the stack without any card associated with it. Each spell has all the characteristics of the card associated with it. Each activated ability on the stack has the text of the ability that created it, and no other characteristics. The controller of a spell is the player who played the spell. The controller of an activated ability is the player who played the ability. | *'''409.1a''' The player announces that he or she is playing the spell or activated ability. It moves from the zone it’s in to the stack and remains there until it’s countered or resolves. In the case of spells, the physical card goes onto the stack. In the case of activated abilities, the ability goes onto the stack without any card associated with it. Each spell has all the characteristics of the card associated with it. Each activated ability on the stack has the text of the ability that created it, and no other characteristics. The controller of a spell is the player who played the spell. The controller of an activated ability is the player who played the ability. | ||
*'''409.1f''' The player determines the total cost of the spell or ability. Usually this is just the mana cost (for spells) or activation cost (for abilities). Some cards list additional or alternative costs in their text, and some effects may increase or reduce the cost to pay. Costs may include paying mana, tapping permanents, sacrificing permanents, discarding cards, and so on. The total cost is the mana cost, activation cost, or alternative cost, plus all cost increases and minus all cost reductions. Once the total cost is determined, it becomes “locked in.” If effects would change the total cost after this time, they have no effect. | *'''409.1f''' The player determines the total cost of the spell or ability. Usually this is just the mana cost (for spells) or activation cost (for abilities). Some cards list additional or alternative costs in their text, and some effects may increase or reduce the cost to pay. Costs may include paying mana, tapping permanents, sacrificing permanents, discarding cards, and so on. The total cost is the mana cost, activation cost, or alternative cost, plus all cost increases and minus all cost reductions. Once the total cost is determined, it becomes “locked in.” If effects would change the total cost after this time, they have no effect. | ||
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==Example== | |||
{{examples|text='' | |||
*<c>Patron of the Nezumi</c> - {{5}}{{B}}{{B}}<br>Legendary Creature {{-}} Spirit<br>Rat offering ''(You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)''<br>Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.<br> | |||
}} | }} | ||
[[Category:Keywords]][[Category:Magic rules]] | [[Category:Keywords]][[Category:Magic rules]] |
Revision as of 17:10, 24 February 2012
Offering is a keyword ability that allows a player to sacrifice an appropriate permanent to play a card with Offering as an instant and at reduced mana cost. It was introduced in Betrayers of Kamigawa in the five card "Patron" cycle, and has not been reprinted since. The cards are: Patron of the Akki, Patron of the Kitsune, Patron of the Moon, Patron of the Nezumi and Patron of the Orochi.
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