Landwalk: Difference between revisions

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==Cards that grant Landwalk==
==Cards that grant Landwalk==
Plainswalk
Plainswalk
*<c>Aysen Highway</c> {{3}}{{w}}{{w}}{{w}}
*<c>Aysen Highway</c> {{3}}{{W}}{{W}}{{W}}
Islandwalk
Islandwalk
*<c>Piracy Charm</c> {{u}}
*<c>Piracy Charm</c> {{U}}
*<c>Fishliver Oil</c> {{1}}{{u}}
*<c>Fishliver Oil</c> {{1}}{{U}}
*<c>Lord of Atlantis</c> {{u}}{{u}} (other Merfolk creatures)
*<c>Lord of Atlantis</c> {{U}}{{U}} (other Merfolk creatures)
*<c>Master of the Pearl Trident</c> {{u}}{{u}} (other Merfolk creatures)
*<c>Master of the Pearl Trident</c> {{U}}{{U}} (other Merfolk creatures)
*<c>Part Water</c> {{x}}{{x}}{{u}}
*<c>Part Water</c> {{X}}{{X}}{{U}}
*<c>Sandals of Abdallah</c> {{4}}
*<c>Sandals of Abdallah</c> {{4}}
*<c>War Barge</c> {{4}}
*<c>War Barge</c> {{4}}
Swampwalk
Swampwalk
*<c>Filth</c> {{3}}{{b}} (if it's in your graveyard and you control a Swamp)
*<c>Filth</c> {{3}}{{B}} (if it's in your graveyard and you control a Swamp)
*<c>Funeral Charm</c> {{b}}
*<c>Funeral Charm</c> {{B}}
*<c>Leshrac's Rite</c> {{b}}
*<c>Leshrac's Rite</c> {{B}}
*<c>Nighthaze</c> {{b}}
*<c>Nighthaze</c> {{B}}
*<c>Zombie Master</c> {{1}}{{b}}{{b}} (other Zombie creatures)
*<c>Zombie Master</c> {{1}}{{B}}{{B}} (other Zombie creatures)
Mountainwalk
Mountainwalk
*<c>Burrowing</c> {{r}}
*<c>Burrowing</c> {{R}}
*<c>Cave Sense</c> {{1}}{{r}}
*<c>Cave Sense</c> {{1}}{{R}}
*<c>Goblin King</c> {{1}}{{r}}{{r}} (other Goblin creatures)
*<c>Goblin King</c> {{1}}{{R}}{{R}} (other Goblin creatures)
*<c>Volcanic Strength</c> {{1}}{{r}}
*<c>Volcanic Strength</c> {{1}}{{R}}
Forestwalk
Forestwalk
*<c>Dryad's Favor</c> {{g}}
*<c>Dryad's Favor</c> {{G}}
*<c>Eladamri, Lord of Leaves</c> {{g}}{{g}} (other Elf creatures)
*<c>Eladamri, Lord of Leaves</c> {{G}}{{G}} (other Elf creatures)
*<c>Elvish Champion</c> {{1}}{{g}}{{g}} (other Elf creatures)
*<c>Elvish Champion</c> {{1}}{{G}}{{G}} (other Elf creatures)
*<c>Nature's Cloak</c> {{2}}{{g}}
*<c>Nature's Cloak</c> {{2}}{{G}}
*<c>Hidden Path</c> {{2}}{{g}}{{g}}{{g}}{{g}}
*<c>Hidden Path</c> {{2}}{{G}}{{G}}{{G}}{{G}}
*<c>Lumbering Satyr</c> {{2}}{{g}}{{g}}
*<c>Lumbering Satyr</c> {{2}}{{G}}{{G}}
Nonbasic Landwalk
Nonbasic Landwalk
*<c>Trailblazer's Boots</c> {{2}}
*<c>Trailblazer's Boots</c> {{2}}
Landwalk of the chosen type
Landwalk of the chosen type
*<c>Excavator</c> {{2}}
*<c>Excavator</c> {{2}}
*<c>Traveler's Cloak</c> {{2}}{{u}}
*<c>Traveler's Cloak</c> {{2}}{{U}}
Multiple (potentially)
Multiple (potentially)
*<c>Concerted Effort</c> {{2}}{{w}}{{w}} (if you control a creature with that landwalk ability)
*<c>Concerted Effort</c> {{2}}{{W}}{{W}} (if you control a creature with that landwalk ability)


==Anti-landwalk==
==Anti-landwalk==

Revision as of 21:06, 17 February 2019

Landwalk
Keyword Ability
Type Evasion
Introduced Alpha
Last used Commander 2018
Reminder Text [Type] Landwalk (This creature can't be blocked as long as defending player controls a [type].)
Scryfall Search
keyword:"walk"

Landwalk is a former evergreen keyword ability on creatures that makes the creature unblockable if the defending player controls at least one land with a certain characteristic.

Description

Landwalk was introduced in Alpha.[1] The keyword always appeared in conjunction with a subtype or supertype to denote the appropriate characteristic, and in most cases did not actually appear as "Landwalk", but instead "Islandwalk", "Desertwalk", "Snow Forestwalk" and so on. "Denimwalk" was used in Unglued. Exceptions to the rule were "Nonbasic landwalk" (Dryad Sophisticate, Trailblazer's Boots), "Legendary landwalk" (Livonya Silone, Ayumi, the Last Visitor), and "Snow landwalk" (Zombie Musher).

Typically, green could get any type of landwalk, while red, black and blue could get the landwalk associated with their respective basic land (mountainwalk, swampwalk, and islandwalk, respectively). "Plainswalk" has always been the least used basic landwalk type (only 5 cards, including Old Fogey) because it's not a great fit for its color mechanically, nor has particularly strong flavor.[2] Also, the fact that "planeswalk" became an important concept in the game made "plainswalk" confusing.[3]

In the course of time, landwalk fell out of favor with R&D and was not getting used very often. It was declared obsolete altogether with the release of Magic Origins.[1][4]

Rules

Template:Keyword CR

Example

Cards that grant Landwalk

Plainswalk

Islandwalk

Swampwalk

Mountainwalk

Forestwalk

Nonbasic Landwalk

Landwalk of the chosen type

Multiple (potentially)

Anti-landwalk

Anti-landwalk cards allow creatures with a given landwalk ability to be blocked as though they didn't have that ability. The cards are listed below:

Enchantments

  • The Aura Street Savvy permits enchanted creature block creatures with landwalk abilities as though they didn't have those abilities.
  • The World Enchantment Mystic Decree causes all creatures to lose islandwalk.

Creatures

Artifacts

References

  1. a b Template:NewRef
  2. [[Lua error in Module:EzTumblr at line 40: Malformed URL.]]. "[{{{1}}} Do you have any trivia on plainswalkers (note the spelling) for me?]". Lua error in Module:EzTumblr at line 50: Malformed URL.. Tumblr.
  3. Template:NewRef
  4. [[Lua error in Module:EzTumblr at line 40: Malformed URL.]]. "[{{{1}}} Is nonbasic landwalk retired too? Or other variations?]". Lua error in Module:EzTumblr at line 50: Malformed URL.. Tumblr.

External links

Template:Keywords and abilities