Modular: Difference between revisions
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| type2 = Triggered | | type2 = Triggered | ||
| first = Darksteel | | first = Darksteel | ||
| last = | | last = Modern Horizons | ||
| N = yes | | N = yes | ||
| reminder = This comes into play with N +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature. | | reminder = This comes into play with N +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature. | ||
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==History== | ==History== | ||
Modular appeared in ''[[Darksteel]]'' and ''[[Fifth Dawn]]''. The only creatures to appear with Modular also had "Arcbound" in the title, until the release of Modern Horizons.<ref>{{DailyRef|arcana/flavor-modular-2004-01-27|The flavor of modular|[[Magic Arcana]]|January 27, 2004}}</ref> | Modular appeared in ''[[Darksteel]]'' and ''[[Fifth Dawn]]''. The only creatures to appear with Modular also had "Arcbound" in the title, until the release of ''[[Modern Horizons]]''.<ref>{{DailyRef|arcana/flavor-modular-2004-01-27|The flavor of modular|[[Magic Arcana]]|January 27, 2004}}</ref> | ||
==Rules== | ==Rules== |
Revision as of 16:31, 22 May 2019
- For the design concept, see Mechanic#Modular.
Modular | |
---|---|
Keyword Ability | |
Type |
Static (1st ability) Triggered (2nd ability) |
Introduced | Darksteel |
Last used | Modern Horizons |
Reminder Text | Modular N (This comes into play with N +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) |
Statistics |
12 cards 100% |
Scryfall Search | |
keyword:"Modular" |
Modular is a keyword ability that allows artifact creatures to come into play with a number of +1/+1 counters, and put those counters on another artifact creature when the creature goes to a graveyard.[1]
History
Modular appeared in Darksteel and Fifth Dawn. The only creatures to appear with Modular also had "Arcbound" in the title, until the release of Modern Horizons.[2]
Rules
Rulings
- If an Arcbound creature gets enough -1/-1 counters to make its toughness 0 or cause the damage on it to now be lethal, the Modular ability will still give another artifact creature a number of +1/+1 counters equal to the number the Arcbound creature had before it got -1/-1 counters.
- For the comes-into-play ability, the number of counters the permanent gets is equal to the number that follows "modular" on the card.
- For the leaves-play ability, the number of counters on the permanent at the time it left play is what's relevant; the number after "modular" doesn't matter.
- When a creature with modular leaves play, you may put the counters onto a single target artifact creature. You can't split them among two or more artifact creatures.
Examples
Example
Arcbound Bruiser
Artifact Creature — Golem
0/0
Modular 3 (This comes into play with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
References
- ↑ Mark Rosewater (January 12, 2004). "Arcbound To Happen". magicthegathering.com. Wizards of the Coast.
- ↑ Magic Arcana (January 27, 2004). "The flavor of modular". magicthegathering.com. Wizards of the Coast.