The Legacy: Difference between revisions
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[[Image:The legacy.jpg|right|thumb|The Legacy. Art by Terese Nielsen.]]'''The Legacy''' was a collection of [[artifact|artifacts]] assembled by [[Urza]], that work in conjunction to defeat his mortal enemy, [[Yawgmoth]]. In preparation for the inevitable Phyrexian invasion of Dominaria, Urza devised a stratagem to create a champion; Urza's Legacy is more than a collection of artifacts. It is a construct of thought given purpose. During the story of the Weatherlight, it becomes evident that there is some magical force guiding the assembly of the Legacy. It evolves, incorporating artifacts and beings not originally intended as part of its design. In this way, the Legacy represented an intangible but undeniable guiding force; a fate constructed through artifice. | [[Image:The legacy.jpg|right|thumb|The Legacy. Art by Terese Nielsen.]]'''The Legacy''' was a collection of [[artifact|artifacts]] assembled by [[Urza]], that work in conjunction to defeat his mortal enemy, [[Yawgmoth]]. In preparation for the inevitable Phyrexian invasion of Dominaria, Urza devised a stratagem to create a champion; Urza's Legacy is more than a collection of artifacts. It is a construct of thought given purpose. During the story of the Weatherlight, it becomes evident that there is some magical force guiding the assembly of the Legacy. It evolves, incorporating artifacts and beings not originally intended as part of its design. In this way, the Legacy represented an intangible but undeniable guiding force; a fate constructed through artifice. | ||
The complete list of artifacts and beings known to be contained in the Legacy is as follows: <ref>{{ | The complete list of artifacts and beings known to be contained in the Legacy is as follows: <ref>{{NewRef|ask-wizards-august-2004-2004-08-02|Ask Wizards|[[Brady Dommermuth]]|August 19, 2004}}</ref> | ||
[[Image:Legacy-weapon.jpg|right]] | [[Image:Legacy-weapon.jpg|right]] | ||
* the [[Bones of Ramos]] (The Eye, Heart, Horn, Skull, and Tooth) | * the [[Bones of Ramos]] (The Eye, Heart, Horn, Skull, and Tooth) | ||
* <c>Chimeric Sphere</c> | |||
* [[Gerrard Capashen]] | * [[Gerrard Capashen]] | ||
* Gerrard's hourglass pendant | * Gerrard's hourglass pendant | ||
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* [[Karn]], Silver Golem | * [[Karn]], Silver Golem | ||
* [[Mightstone]] | * [[Mightstone]] | ||
* <c>Mind Stone</c> | |||
* <c>Null Rod</c> | * <c>Null Rod</c> | ||
* <c>Power Matrix</c> | * <c>Power Matrix</c> | ||
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==Legacy Weapon== | ==Legacy Weapon== | ||
<c>Legacy Weapon</c> (initially printed in [[Apocalypse]], later reprinted in ''[[10th Edition]])'' is a card representation of the Legacy. It costs {{7}}, and has two abilities: one, an activated one, can remove a permanent from the game; the other, a replacement ability, prevents it from being put into a graveyard from anywhere. <ref>{{ | <c>Legacy Weapon</c> (initially printed in [[Apocalypse]], later reprinted in ''[[10th Edition]])'' is a card representation of the Legacy. It costs {{7}}, and has two abilities: one, an activated one, can remove a permanent from the game; the other, a replacement ability, prevents it from being put into a graveyard from anywhere. <ref>{{NewRef|legacy-weapon-2007-07-10|The Legacy Weapon|[[Magic Arcana]]|July 10, 2007}}</ref> <ref>{{NewRef|legacy-weapon-answers-2007-07-17|Legacy Weapon Answers|[[Magic Arcana]]|July 17, 2007}}</ref> | ||
Part of the Legacy is also seen on <c>Treasure Trove</c> <ref>{{ | Part of the Legacy is also seen on <c>Treasure Trove</c> <ref>{{NewRef|arcana/treasure-trove-2002-02-06|Treasure Trove|[[Magic Arcana]]|February 06, 2002}}</ref> | ||
==References== | ==References== |
Revision as of 08:28, 1 May 2016
The Legacy was a collection of artifacts assembled by Urza, that work in conjunction to defeat his mortal enemy, Yawgmoth. In preparation for the inevitable Phyrexian invasion of Dominaria, Urza devised a stratagem to create a champion; Urza's Legacy is more than a collection of artifacts. It is a construct of thought given purpose. During the story of the Weatherlight, it becomes evident that there is some magical force guiding the assembly of the Legacy. It evolves, incorporating artifacts and beings not originally intended as part of its design. In this way, the Legacy represented an intangible but undeniable guiding force; a fate constructed through artifice.
The complete list of artifacts and beings known to be contained in the Legacy is as follows: [1]
- the Bones of Ramos (The Eye, Heart, Horn, Skull, and Tooth)
- Chimeric Sphere
- Gerrard Capashen
- Gerrard's hourglass pendant
- Juju Bubble
- Karn, Silver Golem
- Mightstone
- Mind Stone
- Null Rod
- Power Matrix
- Salvation Sphere (Squee's Toy)
- Skyshaper
- The Skyship Weatherlight
- Touchstone
- Thran Engine
- Thran Forge
- Thran Tome
- Weakstone
Legacy Weapon
Legacy Weapon (initially printed in Apocalypse, later reprinted in 10th Edition) is a card representation of the Legacy. It costs , and has two abilities: one, an activated one, can remove a permanent from the game; the other, a replacement ability, prevents it from being put into a graveyard from anywhere. [2] [3]
Part of the Legacy is also seen on Treasure Trove [4]