The Legacy: Difference between revisions
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{{The Weatherlight}} | |||
{{Story-stub}}[[Category:Storylines]][[Category:Weatherlight Saga]][[Category:Artifacts]] | {{Story-stub}}[[Category:Storylines]][[Category:Weatherlight Saga]][[Category:Artifacts]] |
Revision as of 13:19, 30 December 2010
The Legacy was a collection of artifacts assembled by Urza, that evolved work in conjunction to defeat his mortal enemy, Yawgmoth. In preparation for the inevitable Phyrexian invasion of Dominaria, Urza devised a stratagem to create a champion; Urza's Legacy is more than a collection of artifacts. It is a construct of thought given purpose. During the story of the Weatherlight crew, it becomes evident that there is some magical force guiding the assembly of the Legacy. It evolves, incorporating artifacts and beings not originally intended as part of its design. In this way, the Legacy represented an intangible but undeniable guiding force; a fate constructed through artifice.
The complete list of artifacts and beings known to be contained in the Legacy is as follows:
- the Bones of Ramos (The Eye, Heart, Horn, Skull, and Tooth)
- Gerrard Capashen
- Gerrard's hourglass pendant
- Juju Bubble
- Karn, Silver Golem
- Mightstone
- Null Rod
- Power Matrix
- Salvation Sphere (Squee's Toy)
- Skyshaper
- The Skyship Weatherlight
- Touchstone
- Thran Engine
- Thran Forge
- Thran Tome
- Weakstone
Legacy Weapon
Legacy Weapon (initially printed in Apocalypse, later reprinted in 10th Edition) is a card representation of the Legacy. It costs , and has two abilities: one, an activated one, can remove a permanent from the game; the other, a replacement ability, prevents it from being put into a graveyard from anywhere.
External links
This article about the Magic Story is a stub. |