Haste: Difference between revisions
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==Description== | ==Description== | ||
Haste has been in ''[[Magic]]'' since the original ''[[Alpha | Haste has been in ''[[Magic]]'' since the original ''[[Alpha]]'s'' <c>Nether Shadow</c>, though it did not have a keyword at the time and was simply spelled out in the rules text. In [[R&D]], it was known by the nickname ''Celerity''.<ref>{{NewRef|making-magic/few-words-rd-2005-01-24|A Few Words From R&D|[[Mark Rosewater]]|January 24, 2005}}</ref> It wasn't until the [[6th Edition/Rules changes|''Sixth Edition'' rules change]] that it got added as a keyword ability. <ref>{{NewRef|making-magic/evergreen-eggs-ham-2015-06-08|Evergreen Eggs & Ham|[[Mark Rosewater]]|June 8, 2015}}</ref> Haste has been rotated around the [[Color Wheel]], initially being in [[black]] and [[green]]; it has now been placed primarily in [[red]]. There have been some recent exceptions, notably <c>Giant Solifuge</c> and'' [[Planar Chaos]]'s'' green [http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&text=+%5Becho%5D&color=+%5BG%5D&set=+%5B%22Planar%20Chaos%22%5D haste-echo creatures]. | ||
==Rules== | ==Rules== | ||
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==Planes card that grant Haste== | ==Planes card that grant Haste== | ||
*<c>Bloodhill Bastion</c> (whenever a creature enters the | *<c>Bloodhill Bastion</c> (whenever a creature enters the battlefield, also gains [[double strike]]) | ||
*<c>Sokenzan</c> (all creatures) | *<c>Sokenzan</c> (all creatures) | ||
Revision as of 18:02, 26 December 2016
Haste | |
---|---|
Keyword Ability | |
Type | Static |
Introduced |
Alpha (mechanic) Sixth Edition (keyword) |
Last used | Evergreen |
Reminder Text | Haste (This creature can attack and as soon as it comes under your control.) |
Scryfall Search | |
keyword:"Haste" |
Haste is a keyword ability that allows a creature to circumvent summoning sickness. Creatures with haste can attack or use activated abilities with the or symbol in the activation cost even if they have not been continuously controlled by a player since the beginning of that player's most recent turn.
Description
Haste has been in Magic since the original Alpha's Nether Shadow, though it did not have a keyword at the time and was simply spelled out in the rules text. In R&D, it was known by the nickname Celerity.[1] It wasn't until the Sixth Edition rules change that it got added as a keyword ability. [2] Haste has been rotated around the Color Wheel, initially being in black and green; it has now been placed primarily in red. There have been some recent exceptions, notably Giant Solifuge and Planar Chaos's green haste-echo creatures.
Rules
Rulings
- Haste removes the normal "cannot attack" restriction due to not being controlled at the start of a player's turn. It does not remove any other combat restrictions. For example, it will not make a Wall able to attack, give you a second attack in a turn, or allow you to attack using a Raging Goblin if the defending player has Island Sanctuary activated.
Example
Enchantments that grant just haste
Target creature
- Mark of Fury
- Need for Speed
- Instill Energy (attack only)
All your creatures
All creatures
- Concordant Crossroads
- Mass Hysteria
- Ashling's Prerogative (match converted mana cost of the chosen value)
Planes card that grant Haste
- Bloodhill Bastion (whenever a creature enters the battlefield, also gains double strike)
- Sokenzan (all creatures)