The Ring Tempts You: Difference between revisions

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The Ring gains the following effects, in order:
The Ring gains the following effects, in order:
*Your [[Ring-bearer]] is legendary and can't be blocked by creatures with greater power (invisibility by the ring)
*Your [[Ring-bearer]] is legendary and can't be blocked by creatures with greater power (invisibility granted by the ring).
*Whenever your Ring-bearer attacks, draw a card, then discard a card.
*Whenever your Ring-bearer attacks, draw a card, then discard a card (desire to possess the ring).
*Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at the end of combat (death of previous ring-bearers)
*Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life (the lasting effects of the ring).


==Rules==
==Rules==

Revision as of 19:50, 5 May 2023

The Ring Tempts You
Mechanic
Introduced The Lord of the Rings: Tales of Middle-earth
Last used The Lord of the Rings: Tales of Middle-earth
Reminder Text As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then, your emblem gains its next ability and you choose a creature you control to become or remain your Ring-bearer.
Statistics
4 cards
{W} 50% {B} 50%
Scryfall Search
fulloracle:"The Ring Tempts You"

The Ring Tempts You is a mechanic introduced in The Lord of the Rings: Tales of Middle-earth.

Description

The Ring Tempts You shows the influence of the One Ring on those who possess it.

Being Tempted

As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then, your emblem gains its next ability and you choose a creature you control to become or remain your Ring-bearer.

The Ring gains the following effects, in order:

  • Your Ring-bearer is legendary and can't be blocked by creatures with greater power (invisibility granted by the ring).
  • Whenever your Ring-bearer attacks, draw a card, then discard a card (desire to possess the ring).
  • Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at the end of combat (death of previous ring-bearers)
  • Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life (the lasting effects of the ring).

Rules

Rulings

  • The Ring can tempt you even if you don't have a creature.
  • The Ring Gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
  • Each time the Ring tempts you, you must choose a creature if you control one.
  • Each player can have only one emblem named The Ring and only one Ring-bearer at a time.

References