Sticker: Difference between revisions
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Only power and toughness stickers repeat. There are 96 slots for each sticker type. 1 sticker sheet appears in each booster pack, replacing a common. | Only power and toughness stickers repeat. There are 96 slots for each sticker type. 1 sticker sheet appears in each booster pack, replacing a common. | ||
Some cards let you sticker. You can only sticker your own nonland | Some cards let you sticker. You can only sticker your own [[nonland]] [[permanent]]s. Most cards that let you sticker give you [[ticket]]s. The cheapest ticket cost for stickers is 2. Players are not forced to spend them and can build them up. Some cards tell you to use a specific sticker while others are general. | ||
Unfinity has cards that care about names and art. There are also cards that care whether or not a card is stickered. Cards can only have one power/toughness sticker but you can sticker over it. Name stickers, art stickers, and ability stickers are not restricted. Stickers stay on the card while it travels to any public zone. They go back to the sticker card when the card they are stickered to moves to hidden zones, such as the library or the hand. Stickers that go back to your sticker sheet can then be used again. | ''Unfinity'' has cards that care about names and art. There are also cards that care whether or not a card is stickered. Cards can only have one power/toughness sticker but you can sticker over it. Name stickers, art stickers, and ability stickers are not restricted. Stickers stay on the card while it travels to any public [[zone]]. They go back to the sticker card when the card they are stickered to moves to hidden zones, such as the [[library]] or the [[hand]]. Stickers that go back to your sticker sheet can then be used again. | ||
Most sticker cards are eternal. In Constructed, players must choose 10 unique sticker cards and randomly pick 3 per game to use. For playing | Most sticker cards are [[eternal]]. In [[Constructed]], players must choose 10 unique sticker cards and randomly pick 3 per game to use. For playing [[casual]]ly, there will be a tool to pick 3 random sticker cards posted online. In [[Limited]], you get what you open from your own packs - you do not draft them. | ||
[[Category:Parts of a card]][[Category:Acorn]] | [[Category:Parts of a card]][[Category:Acorn]] |
Revision as of 05:37, 24 July 2022
Stickers are adhesive labels that are introduced in Unfinity that allow players to modify cards to make them unique.
Description
There are 48 sticker cards in Unfinity. The adhesive used on the stickers is similar to that of a "Post-it" note, so it won’t damage the card and can be reused.
There are four types of stickers:
- Name stickers (3 per sticker card)
- Art stickers (3 per sticker card) of things you can get in the park.
- Ability stickers (2 per sticker card)
- Power/Toughness stickers (2 per sticker card)
Only power and toughness stickers repeat. There are 96 slots for each sticker type. 1 sticker sheet appears in each booster pack, replacing a common.
Some cards let you sticker. You can only sticker your own nonland permanents. Most cards that let you sticker give you tickets. The cheapest ticket cost for stickers is 2. Players are not forced to spend them and can build them up. Some cards tell you to use a specific sticker while others are general.
Unfinity has cards that care about names and art. There are also cards that care whether or not a card is stickered. Cards can only have one power/toughness sticker but you can sticker over it. Name stickers, art stickers, and ability stickers are not restricted. Stickers stay on the card while it travels to any public zone. They go back to the sticker card when the card they are stickered to moves to hidden zones, such as the library or the hand. Stickers that go back to your sticker sheet can then be used again.
Most sticker cards are eternal. In Constructed, players must choose 10 unique sticker cards and randomly pick 3 per game to use. For playing casually, there will be a tool to pick 3 random sticker cards posted online. In Limited, you get what you open from your own packs - you do not draft them.