Cameron Williams: Difference between revisions
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===Designing=== | ===Designing=== | ||
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*''[[Dominaria United]]''<ref>{{DailyRef|making-magic/dominaria-united-we-stand-part-1-2022-08-18|Dominaria United We Stand, Part 1|[[Mark Rosewater]]|August 18, 2022}}</ref> | *''[[Dominaria United]]''<ref>{{DailyRef|making-magic/dominaria-united-we-stand-part-1-2022-08-18|Dominaria United We Stand, Part 1|[[Mark Rosewater]]|August 18, 2022}}</ref> | ||
*''[[March of the Machine: The Aftermath]]'' | *''[[March of the Machine: The Aftermath]]'' | ||
*''[[The Lord of the Rings: Tales of Middle-earth]]'' | *''[[The Lord of the Rings: Tales of Middle-earth]]'' | ||
*''[[The Lost Caverns of Ixalan]]'' | *''[[The Lost Caverns of Ixalan]]'' | ||
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===Developing=== | ===Developing=== | ||
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Revision as of 07:33, 17 January 2024
Cameron Williams is a game designer for Magic at Wizards of the Coast.[1]
Career
Williams was a Summer Intern at Wizards in 2020 and also in 2021.[2] After he graduated from college, he was hired full time in June 2022.[3]
Designing
Developing
- Streets of New Capenna
- March of the Machine
- March of the Machine: The Aftermath
- Murders at Karlov Manor
References
- ↑ Mark Rosewater (April 11, 2022). "Hitting the Streets of New Capenna, Part 2". magicthegathering.com. Wizards of the Coast.
- ↑ Cameron Williams profile. Linkedin.com.
- ↑ Mark Rosewater (May 30, 2023). "Crafting the Ring, Part 1". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (August 18, 2022). "Dominaria United We Stand, Part 1". magicthegathering.com. Wizards of the Coast.