Artifact land: Difference between revisions

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*<c>Darksteel Citadel</c> (produces {{1}} and is also [[indestructible]])
*<c>Darksteel Citadel</c> (produces {{1}} and is also [[indestructible]])


{{Comprehensive Rules|text=
{{rules|text='''From the [[Comprehensive Rules]]''':
*'''301.6.''' Artifact lands combine the characteristics of both lands and artifacts, and are subject to spells and abilities that affect either or both card types. Artifact lands can only be played as lands. They can’t be cast as spells.
*'''301.6.''' Artifact lands combine the characteristics of both lands and artifacts, and are subject to spells and abilities that affect either or both card types. Artifact lands can only be played as lands. They can’t be cast as spells.
}}
}}

Revision as of 16:00, 29 December 2012

Artifact lands is a term used in reference to the six common land cards printed in Mirrodin and Darksteel that also have the artifact type. They contributed to the dominance of the affinity-based deck archetypes, and thus, in June 2004, all six were banned from Standard. The artifact lands are:

From the ()


External links

Wizards of the Coast (November 25, 2003). "Mirrodin Playtest Cards IV: Artifact Lands". magicthegathering.com. Wizards of the Coast.